What skills can't you live without?

Started by Clam, September 13, 2009, 04:00:30 AM

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Minim

#120
Quote from: Minim on September 24, 2009, 06:51:26 AM
For Havoc 15: 7 builders, 1 blocker, 1 basher and 1 digger.

Heh. I didn't need the digger at all. The replay explains why.
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LemSteven

Here's a couple more from Wicked:

Wicked 16:  1 bomber, 1 builder
Wicked 17:  5 builders

Proxima

It's not often that I get one you missed, but Wild 17 don't need no bashers.

Clam

Ack, of course http://www.lemmingsforums.com/Smileys/lemmings/XD.gif" alt=":XD:" title="XD" class="smiley" />

Well spotted.


http://www.lemmingsforums.com/index.php?topic=170.msg5487#msg5487">Quote from: minimac on 2009-09-24 09:00:05
Havoc 16 essentials so far are 5 builders and 1 blocker. Does this level work with the sliding glitch?

Of course it does. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" /> The question is whether you can use it to save any skills - and in the absence of bashers, I'm not sure if you can.

ccexplore

http://www.lemmingsforums.com/index.php?topic=170.msg5370#msg5370">Quote from: Insane Steve on 2009-09-21 23:49:17
What? The no digger Wild 10 makes even less sense to me than the builder only wild 3. At least the latter I can kind of see how to conceptualise.

I give up at Lemmings challenges, I'm going to stick to my bare-bones knowledge of the Lemmings engine and use my weird mind-set to make challenging levels and play from now on.

 http://www.lemmingsforums.com/Smileys/lemmings/embarrassed.gif" alt=":-[" title="Embarrassed" class="smiley" />

Don't feel too bad about this one.  I've seen the Wild 10 challenge http://www.lemmingsforums.com/index.php?topic=12.msg1060#msg1060" class="bbc_link" target="_blank">a few months back, and I still haven't gotten it myself. http://www.lemmingsforums.com/Smileys/lemmings/XD.gif" alt=":XD:" title="XD" class="smiley" /> I've tried a few things on and off but I always seem to run out of builders and bashers, so at this point I'm not even sure if I've gotten the correct approach yet.  I'm not ready to give up on it yet, but I think it's time for Clam to post the replay for that one at least for the benefit of other people.

Clam

#125
Hmm... now I think about it, the required placement for this challenge is quite harsh - 2 builders have to be placed exactly right, with no sort of guide from the terrain as to where to put them.

Here is the replay, for anyone who wants to see it.

Minim

Replays for each of these levels are in the minimum skills thread. Here are the last four levels of Havoc:

17: 1 blocker, 4 builders, 1 basher, 1 digger
18: 1 climber, 1 blocker, 8 builders, 1 basher, 2 diggers
19: 4 builders, 3 bashers, 1 miner, 1 digger
20: 1 climber, 1 floater, 7 bombers, 2 miners.
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ccexplore

#127
Quote from: ccexplore on September 15, 2009, 10:09:26 PM
Quote from: namida on September 15, 2009, 08:02:29 PM
[On Taxing 5] 4 is out of the question.

Not if you use the right glitch.  See attached (screenshot included).

The real question now is whether 3 builders is possible.  The main issue is the relative lack of bombers and blockers I think, but you might just barely have enough, I'm not sure.  I'll leave that for another time/someone else to try.

Looks like it's "another time" then. ;) Here's a 3-builder solution for Taxing 5.

Minim

That is... in a word... INCREDIBLE!

Anyway, last three levels of Wicked are...

18: 9 builders
19: 2 bashers, 6 builders
20: 1 blocker, 4 builders (Sorry about that one, I'm 100% sure this is improvable since it works with just 4 skills, but I'm not sure which 4 they are).

And some Havoc here too.

9: 14 climbers, 5 builders, 3 miners
10: 1 builder
11: 11 builders
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Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

LemSteven

http://www.lemmingsforums.com/index.php?topic=170.msg5586#msg5586">Quote from: minimac on 2009-09-26 01:38:07
19: 4 builders, 3 bashers, 1 miner, 1 digger

I've done some work on this level and here's what I have come up with:

-- The minimum number of builders is 2 (one at the very start and another to get up to the wall on the left).  The crowd can be trapped using just 2 bashers, a miner, and a digger, and released using a digger and a miner.  (One lemming does leak out to the right at the beginning, but he is saved in the end by making him a climber.)

-- One basher is needed to get through the large wall to the right of the exit.

-- You have enough builders such that no bashers, miners, or diggers are strictly necessary for crowd control.

-- The exit can be reached in the end with any of a basher, miner, or digger, so once again none are strictly necessary.

Therefore my result for Havoc 19 is 2 builders & 1 basher

chaos_defrost

http://www.lemmingsforums.com/index.php?topic=170.msg5642#msg5642">Quote from: ccexplore on 2009-09-27 09:10:38
http://www.lemmingsforums.com/index.php?topic=170.msg4975#msg4975">Quote from: ccexplore on 2009-09-15 16:09:26
[on Taxing 5] 4 is out of the question.

Not if you use the right glitch.  See attached (screenshot included).

The real question now is whether 3 builders is possible.  The main issue is the relative lack of bombers and blockers I think, but you might just barely have enough, I'm not sure.  I'll leave that for another time/someone else to try.

Looks like it's "another time" then. http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" /> Here's a 3-builder solution for Taxing 5.


... so I never thought geoo's Tame 13 1 builder solution could be eclipsed as a "skill reduction run" challenge for a level.

This may actually manage to do that.  http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Minim

To end your Havoc levels here are the first 8 (I went backwards didn't I http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" />)

1: 5 builders
2: 2 climbers, 1 floater, 1 blocker, 12 builders, 2 diggers (Improvable)
3: 1 builder, 1 basher
4: 1 climber, 1 floater, 4 builders, 2 bashers, 1 digger
5: 2 climbers, 1 builder, 2 bashers, 2 miners
6: 1 miner
7: 6 climbers, 1 bomber, 1 blocker, 10 builders, 2 bashers, 2 miners, 1 digger
8: 1 climber, 5 builders, 4 miners, 1 digger.
Level Solving Contest creator. Anybody bored and looking for a different challenge? Try these levels!

Neolemmix: #1 #4 #5 #6
Lix: #2  #7
Both Engines: #3

Clam

And now I'll start checking through Havoc myself - the right way http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" />

1, 3 and 6 aren't improvable. This should be fairly obvious.

2: I can't find any way to solve this with no diggers. My result here is a digger and 9 builders.
4: A 3-skill solution exists - one builder, basher and digger. All three are essential to any solution as far as I can tell.
5: Possible with no builders, which I long thought was impossible but just achieved today. (Personally, I wouldn't recommend trying this one - once you've got the general strategy, the rest is a total crapshoot, and seriously unfun. never mind that part... http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />)

chaos_defrost

I saw a 1 digger solution to Havoc 18 on Youtube; I'm not sure if the mechanics are different or anything but the idea is to use a bomber instead of a digger to release the group and the only digger is to dig the tall thin pillar in the middle.

confirm/deny?
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Clam

Confirm, definitely.  http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" />

With one more builder, I could do it with no diggers... http://www.lemmingsforums.com/Smileys/lemmings/sad.gif" alt=":(" title="Sad" class="smiley" />



Continuing from above:
Havoc 7 - 5 builders.