Oh No! More Lemmings - Level Reviews

Started by Dullstar, September 05, 2009, 05:08:49 PM

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Clam

Tame 9 - And now this...
http://camanis.net/lemmings/levelpacks.php?shot&level=fc4280450a3850a2e4c26b5f8c208b1891c57883" alt="" class="bbc_img" />

Good: Nice decoration at the right of the level. Not one, but two surprise one-skill solutions (climbers and bashers)
Bad: The rest of the decorative pieces just look random. Some water underneath the exit would look nice.

Proxima

Tame 10 - New Lemmings on the Block

Good: Best decorative use of the rock terrain so far. Some thought required to avoid a splat fall. Satisfying to beat with just one skill.
Bad: Could have come earlier in the set (perhaps replacing the unimaginative Level 6). At this stage it doesn't add much to what we've already seen.

Clam

Tame 11 - With Compliments
http://camanis.net/lemmings/levelpacks.php?shot&level=7279f6fca5a60dfcd0bc869bdb1f266766751149" alt="" class="bbc_img" />

Good: You can get it out of the way quickly and move on... that's about all that's good about this one.
Bad: Easier than the other two snow levels so far. Should be earlier in the set. Terrain at the left side of the level looks messy, and the top right part would look better closed rather than leaving a gap.

Proxima

Tame 12 - Citizen Lemming
http://camanis.net/lemmings/levelpacks.php?shot&level=01e90be09a67d226d02c460ebfb6d40f51a1a341" alt="" class="bbc_img" />

Good: Interesting layout, with room to explore different alternative routes to the exit. Nicely designed (from the visual point of view).
Bad: The "direct path" solution is a bit too simple, and thus tedious, to execute.

Clam

Pics are http://camanis.net/lemmings/levelpacks.php?info&pack=94" class="bbc_link" target="_blank">here, in case you weren't aware. I don't know where we're going to get pics for Crazy though  http://www.lemmingsforums.com/Smileys/lemmings/undecided.gif" alt=":-\" title="Undecided" class="smiley" />

Tame 13 - Thunder-Lemmings are go!
http://camanis.net/lemmings/levelpacks.php?shot&level=c922dd57e3ace09f00106e847f8e0b7777dcfffe" alt="" class="bbc_img" />

Good: Unique among Tame levels in that it makes you go from bottom to top, instead of top to bottom or straight across. And, of course, there's that one challenge...
Bad: Too much needless walking in the regular solution.

Pooty

http://www.lemmingsforums.com/index.php?topic=163.msg4746#msg4746">Quote from: Clam Spammer on 2009-09-11 17:46:30
And, of course, there's that one challenge...

You mean the http://www.youtube.com/watch?v=by3MunMkw1M" class="bbc_link" target="_blank">single-builder challenge?
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

Clam

Of course http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" />

Proxima

Tame 14 - Get a little extra help
http://camanis.net/lemmings/levelpacks.php?shot&level=464af1558b6c76cb9fa30a83618589d3447f087c" alt="" class="bbc_img" />

Good: Definitely one of the more interesting Tame levels, due to the choice of letting the crowd wander off and saving them later, or using your skills more efficiently to solve the level in less time.
Bad: Title has nothing to do with the content of the level.

Clam

Tame 15 - Not just a pretty Lemming
http://camanis.net/lemmings/levelpacks.php?shot&level=b2ab24d905f6f8645a170b1798dc8ae9fd350fdf" alt="" class="bbc_img" />

Good: Looks nice, especially the narrow tunnel through the huge snow drift.

Bad: Only two skills needed, and 40 seconds of nothing in between. Yawn.

Proxima

Tame 16 - Gone With The Lemming
http://camanis.net/lemmings/levelpacks.php?shot&level=d6262e294022c33f8a95d7abda1cb5104260d109" alt="" class="bbc_img" />

Good: Nice-looking level, a variety of routes, several interesting challenges exist (including the one-basher challenge, others as well).
Bad: The standard solution is still no harder than, say, Level 3 of the set.

Dullstar

One basher challenge?  Hmmm...  I have a question about that challenge.  Is it just one basher and nothing else, or 1 basher and 20 of everything else?

Proxima

It's one basher and no other terrain-destruction skills, but you can use the other skills. The challenge was originally proposed with no save requirement, but 100% is attainable.

Clam

Tame 17 - Honey, I Saved The Lemmings
http://camanis.net/lemmings/levelpacks.php?shot&level=9afb82e854bb369f7a2dcc3aa36088788e6cc99c" alt="" class="bbc_img" />

Good: Nice compact design, and surprisingly good for challenges since the "long way round" can be forced with a different skillset and % requirement.
Bad: There shouldn't be a one-skill solution this late in the set. Should be nearer the start.

Proxima

Tame 18 - Lemmings for Presidents!
http://camanis.net/lemmings/levelpacks.php?shot&level=a6e161f77bfea87355f582fe6ddebabaadabdbd5" alt="" class="bbc_img" />

Good: Nice-looking level (the best of the five Tame rock terrain levels) and an interesting layout, making several challenges possible.
Bad: Could have been more interesting by making you have to get up that step near the end, rather than it being possible to bash straight through to the exit.

Clam

Tame 19 - Lemmings Productions Present...
http://camanis.net/lemmings/levelpacks.php?shot&level=2f256a75c95a937a14e973ec95daa822f9cfc39f" alt="" class="bbc_img" />

Good: Slanted design is visually appealing. And it's not a case of "one click and you're done", as many of the other Tame levels are.
Bad: Too little variety in terrain pieces. This is a lazy copy-and-paste effort. Solution is repetitive.