Quirks in Lemmings levels

Started by Clam, September 02, 2009, 12:23:43 AM

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Clam

This is the thread for things in the original levels of the Lemmings games that are unusual and unexpected - "quirks", if you will. To start with, here are some from Lemmings, Oh No and Holiday Lemmings:


Fun 21 / Mayhem 26 - Steel objects below the bridge and exit. These don't match up with any steel terrain, and much of their area of effect is cancelled by the water trigger areas.
                            - Water object placed slightly off the left side of the level that shows in Lemmix but not DOS.

Mayhem 1 - Much of the steel platform beneath the exit has no steel objects over it and so can be dug through - and thanks to steel glitches, it is certainly possible to get in there.

Crazy 15 - Second trapdoor hidden behind the first one.

Crazy 18, Crazy 19, Wild 18 - Gap between the water and the bottom of the screen. It's only one pixel, so it's not that easy to see, but if you look closely you'll notice that the terrain extends down slightly further than the water. On Wild 18, there is another water object placed slightly lower, right next to one of these slightly-too-high ones.

Hail 7 - There are no steel objects. Technically this doesn't matter since the only skills available are builders and a climber, but with an 80-lemming nuke you can tear through this quite easily.

Hail 12 - Steel object towards the right of the maze area which serves no purpose at all, since there is no steel terrain and no skills available other than builders.

Dullstar


ccexplore

Surprised you (ClamSpammer) haven't mentioned Mayhem 12, where the exit top causes an unusually large amount of steel canceling, which together with other glitches allow one to go through the steel wall directly from starting area to the exit.

Also, in a good number of levels with one-way walls, the trigger area doesn't line up vertically with the actual visual span of the object, making it possible to bash through the bottom of the wall the wrong way if you can get yourself a few pixels lower.

ccexplore

Tricky 8/Taxing 23:  the rocks at the bottom left and right are steel!  On a level with no bombers no less (yes, I'm aware you can nuke, but still...)

Tricky 20:  the column with the fire shooter bottom left of the entrance area, it does not extend all the way down to the bottom boundary of the level area.  (And note that there is no lava even in the Amiga version, so it's not just a case of "the lava would've covered it up".)

Clam

Fun 28 / Mayhem 5 - If you carefully take away all the eraser pieces and rough terrain from the middle of the level, you'll end up with a barrier made of steel terrain - presumably used early on in the level's design when they were testing it. There are other instances of terrain being erased rather than deleted - Fun 9 / Tricky 26 is another (the extra terrain from the Amiga version is hidden in there).

Clam

From the review thread:

The two different maps for "We all fall down" (Fun 13/Tricky 2 and Taxing 30/Mayhem 11) are slightly different. The Fun/Tricky version has a few extra terrain pieces on the right.


And (unrelated), on Taxing 13 there is a gap in the one-way wall on the right.

Dullstar

Never noticed.  Could you post a side-by-side comparison? (We all fall down)

Proxima

Not quite the same sort of thing -- this one is immediately obvious but may be unknown to many of you as it only affects certain versions.

On at least the Mac B&W version, the "peas" on Mayhem 14, Pea Soup, are completely invisible! Needless to say I was unable to get past this level until I upgraded to the colour version.

Pooty

http://www.lemmingsforums.com/index.php?topic=159.msg4170#msg4170">Quote from: Dullstar on 2009-09-02 16:32:14
Never noticed.  Could you post a side-by-side comparison? (We all fall down)

The top picture is Fun/Tricky, the bottom one is Taxing/Mayhem.
SEGA Master System version
100% on 110/120 levels (92%). Other levels [Lemmings lost]:
Fun 03 [3], 06 [2], 18 [5]   
Taxing 19 [5], 27 [1], 28 [3]
Tricky 15 [5], 17 [2]
Mayhem 19 [7], 26 [10]

Proxima

It's like one of those "spot the difference" pictures! I did eventually manage to find it though.

Clam

The top picture is Fun/Tricky, the bottom one is Taxing/Mayhem.

It might be easier to tell them apart if you post the two pictures as separate attachments. That way we can switch from one tab (or window) to the other and see the extra terrain pieces appear or disappear while the rest stays the same.

chaos_defrost

I just noticed all the ending Blizzard levels in Xmas 93 lemmings are the names of (or permutations of) Star Trek episodes.

Interesting.
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Minim

http://www.lemmingsforums.com/index.php?topic=159.msg4170#msg4170">Quote from: Dullstar on 2009-09-02 16:32:14
Never noticed.  Could you post a side-by-side comparison? (We all fall down)

The top picture is Fun/Tricky, the bottom one is Taxing/Mayhem.

I was mentioning something like that on the Level review Topic when I reviewed the Taxing version.
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Clam

http://www.lemmingsforums.com/index.php?topic=159.msg4196#msg4196">Quote from: minimac94 on 2009-09-03 00:46:02
I was mentioning something like that on the Level review Topic when I reviewed the Taxing version.

I know. Hence:

http://www.lemmingsforums.com/index.php?topic=159.msg4169#msg4169">Quote from: Clam Spammer on 2009-09-02 16:30:54
From the review thread:

The two different maps for "We all fall down" (Fun 13/Tricky 2 and Taxing 30/Mayhem 11) are slightly different.

Don't worry, I'm not trying to claim credit for your discovery. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />

Dullstar

That IS an amazing discovery.  I would have never noticed.