What is the minimum number of skills needed to beat each level?

Started by Clam, July 09, 2009, 04:06:49 AM

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LemSteven

Here's what I have for the first half of Wicked:

2:  15 (Sadly, it looks like 5 diggers are required in the middle of the level due to the location of the steel areas)
3:  6
4:  8
5:  4
6:  4
7:  5
8:  9
9:  12
10:  13 (Involves a backroute, and no floaters!)

Clam

2, 8 and 10 can all be done with one less. See spoiler for why:

Quote
2: The last gap can be crossed with 2 skills. (If that doesn't help, then I don't know where you might have used an extra skill.)
8 and 10: Use the release rate to isolate a lemming at the end.

Good job on 10 though - I didn't know that backroute existed. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />

Dullstar

Looks line almost no one is working on Holiday Lemmings.  I actually don't keep track of this thread much, so they may just not be on the list.  http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" />  Here's where I stand for Flurry.  Note that these may be improvable. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />

01: 10
02: 03
03: 02
04: 02
05: 01
06: 07

Well, not going farther than that for now.

ccexplore

Going back to Mayhem, Mayhem 30 only needs 25 skills.  Replay attached.  It basically boils down to 2 things:

Quote from: hints
1) Let the left side do all the work.
2) Use your bashers wisely, especially at the end.

Clam

Hmm... I never considered sending a lemming from the left to free the right side. However, it looks like my solution was more efficient in one aspect, which means you can reduce that to 24 skills:
Quote
Build over the bear trap to the top of the bridge, and then mine down. This way, you can cover this section with 8 skills (7 builders, 1 miner) rather than 9 (6 builders, 3 bashers).



http://www.lemmingsforums.com/index.php?topic=98.msg1967#msg1967">Quote from: Dullstar on 2009-07-22 00:01:17
Looks line almost no one is working on Holiday Lemmings.  I actually don't keep track of this thread much, so they may just not be on the list.  http://www.lemmingsforums.com/Smileys/lemmings/wink.gif" alt=";)" title="Wink" class="smiley" />  Here's where I stand for Flurry.  Note that these may be improvable. http://www.lemmingsforums.com/Smileys/lemmings/smiley.gif" alt=":)" title="Smiley" class="smiley" />


Some of those can be improved. Here's a few tips:


"Permanent" skills (climber and floater) tend to be weak for this sort of challenge since they only affect one lemming. Evidently, you've noticed this in level 2, otherwise you would have got 15 or so for that level.

You don't need to save 100% unless the level explicitly requires it - though you probably saw this in level 5. (That said, you can get 100% on Flurry 5 with only one skill.)

And there's a neat quirk to level 6. If you look at it in Lemmix (or LemEdit) you might be able to spot this.

ccexplore

http://www.lemmingsforums.com/index.php?topic=98.msg1976#msg1976">Quote from: Clam Spammer on 2009-07-22 04:07:09
Hmm... I never considered sending a lemming from the left to free the right side. However, it looks like my solution was more efficient in one aspect, which means you can reduce that to 24 skills

Ah, good catch. http://www.lemmingsforums.com/Smileys/lemmings/cool.gif" alt="8)" title="Cool" class="smiley" />  I found a more efficient way to do the right side as well, so here's a 23-skills solution for Mayhem 30.

Two parts of it no doubt warrant further explanation:
Quote
1) The same miscalculation underlying the miner glitch makes it possible for the miner to avoid exiting while the mining slope he creates still hits the exit trigger for normal lemmings.

2) In the bridgework across the water on the right side, the reason you don't bump your head on the upper bridge while making the lower bridge, is by very careful placement of the bridges to avoid the game's ceiling detection for builders.  In particular, the stretching of the last two bridges on the upper part are critical.

Clam

Very nice http://www.lemmingsforums.com/Smileys/lemmings/thumbsup.gif" alt=":thumbsup:" title="Thumbs Up" class="smiley" />


Here's some more Blitz:

2: 11
3: 1
4: 2
5: 9
6: 1
7: 5
8: 3

Clam

And the second half of Blitz:

9: 21
10: 3
11: 10
12: 2
13: 12
14: 2
15: 14
16: 4

If you can't figure out Blitz 10 (I don't blame you - it's far from obvious), go to the http://camanis.net/lemmings/lemmingswelt/forums/?topic=1117597280" class="bbc_link" target="_blank">old, old challenge thread and look for Crazy 8. Among the discussion of this level is a very useful hint.

Here's a replay for Blitz 9, in case anyone wants to have a go at improving it.

ccexplore

Wicked 3 can be done with 5 skills.  Replay attached.  Sadly, the reason I found this out is because ClamSpammer was talking about the old old challenge thread in his recent post, and while browsing through it I discover back then, I posted a challenge on that level that only uses 5 skills! http://www.lemmingsforums.com/Smileys/lemmings/XD.gif" alt=":XD:" title="XD" class="smiley" /> And even then, I still need to go back to the screenshots I made back then to see how it was done. http://www.lemmingsforums.com/Smileys/lemmings/embarrassed.gif" alt=":-[" title="Embarrassed" class="smiley" />

Clam

Ah, yes, of course. I did that one too and forgot about it http://www.lemmingsforums.com/Smileys/lemmings/laugh.gif" alt=":D" title="Laugh" class="smiley" />

LemSteven


Clam

I've just done Wicked 13 with 13 skills.

Clam

Now the last few from Wicked that no one else would do http://www.lemmingsforums.com/Smileys/lemmings/tongue.gif" alt=":P" title="Tongue" class="smiley" />

11: 9
15: 13
18: 9

LemSteven

Here's what I have for the first few Havoc levels:

1:  12 (Ceiling route)
2:  14
3:  7
5:  7 (Sadly, I can't find anything better than the standard solution)

Clam

3 can be improved to 6 with a simple modification to the standard solution.

I have a plan for Havoc 2 with 13 skills, but it's going to be tricky to execute. I'm sure it's possible though.
EDIT: Got it, replay attached.