I'm not stopping with just Fewer Builders...

Started by namida, August 21, 2004, 06:34:23 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

namida

Next, expect Fewer Destructive Items - this includes Bombers, Bashers, Miners and Diggers. I only have found one solution so far. However, so far it looks as if this Fewer Destructive Items Challenge is FAR harder than the Fewer Builders Challenge. It took me about twenty attempts to successfully execute the one I've found, and that's only counting attempts at the SUCCESSFUL solution.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Might as well mention what the solution was.

Funny 1 - Zero Bombers, Four Bashers, One Miner, Zero Diggers, Save 19 of 20
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Funny 4 - NO DESTRUCTIVE ITEMS! And save 19 of 20. Possibly even 20 of 20 if you do it right. (And you can probably get 20 of 20 on Funny 1 as well if you do it right.)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Funny 8 - 0/0/0/0, Save 18
Funny 9 - 0/1/0/0, Save 20 <--- VERY hard
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

I've done the whole of Lemmings Plus. Not L+2 or UC yet though. Here's the results:

Funny 1 - 0/4/1/0 - 19 of 20
Funny 4 - 0/0/0/0 - 19 of 20
Funny 8 - 0/0/0/0 - 18 of 20
Funny 9 - 0/1/0/0 - 20 of 20
Strange 6 - 0/0/0/0 - 40 of 40
Strange 11 - 4/1/0/0 - 56 of 60
Wacky 7 - 0/0/1/1 - 80 of 80
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Lemmings Plus 2:

Light 12 - 0/1/0/0, 60 of 60
Light 15 - 0/0/2/0, 50 of 50
Neutral 2 - 0/1/0/0, 100 of 100
Dark 1 - 0/1/0/0, 50 of 50
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Conway

It's okay, Steaver. You're not banned anymore. There was just a misunderstanding. Sorry for any inconveniences caused.

  By the way, I doubt threads like this do much for your popularity! ;)

chaos_defrost

Hmmmmm, I'd recommend you just show us the finished pack when you are done with it -- you don't have to post every new stage you find...
"こんなげーむにまじになっちゃってどうするの"

~"Beat" Takeshi Kitano

Lemeri

Or you could make one post and edit that one with each update.

Ice_Eagle91

Quote from: Insane_Steve  link=1093070063/0#7 date=1093210894Hmmmmm, I'd recommend you just show us the finished pack when you are done with it -- you don't have to post every new stage you find...

Yeah. I agree with him. Just keep these things a secret until pack is released, okay?

I've also been thinking of Fewer Builders and Destructive Items, if that's possible.

namida

Combined? I've thought of that too.


First, though, I'm going to try Fewest Permanents. (ie: Climbers, Floaters and Blockers)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

DragonsLover

Blockers aren't permanent. Look at your Oblivion levels!
I like dragons! They're the center of my life! I'll never forget them...

namida

Well, fewer blockers alone wouldn't be much of a challenge. And they are permanent, as long as they have something to stand on.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

DragonsLover

On this point, okay! But they aren't permanent either. Permanent tools are on a lemming all the time until it dies or enter the exit. A blocker, however, can be returned to a normal lemming when another one bash or mine under it. Just the fact that the blocker can return to a normal lemming means that the tool isn't a permanent one.

Well... anyway, it doesn't matter! :P
I like dragons! They're the center of my life! I'll never forget them...

Ice_Eagle91