Loap Test Releases (current build: V0.0.29.0)

Started by namida, January 20, 2022, 07:30:46 PM

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namida

Uploaded V0.0.19.0.

Changes:
> Fixed some bugs where lemmings hitting indestructible blocks with bashers / miners would turn around when they should turn 90 degrees or climb the block.
> Fixed a bug where levels would not register as completed if multiple lemmings exited in the same frame and thus the save requirement was never met exactly.
> Fixed a visual bug where lemmings using a rope slide would appear lower than they should.
> The Bomber practice level is adjusted to account for instant bombers.


Game: https://www.neolemmix.com/download.php?id=557 (permalink to 0.0.19.0)
Music: https://www.neolemmix.com/download.php?id=530
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.20.0.

Changes:
- Level select menu now scrolls instead of split-column display (and as such can support any number of subfolders / levels, as well as displaying full titles).
- Level select menu now shows level numbers next to levels.
- Level rank and number now shown on preview screen.
- Can now advance to next level directly from postview screen after successfully completing a level.
- Fixed a physics bug involving "narrow block" (used in place of upwards pyramid when converting L3D levels in some cases) that, among other things, could get lemmings stuck in trees.
- Fixed missing hatchflaps on Lemmings 3D Tricky 7 "Follow The Yellow Brick Road" and Lemmings Plus 3D Fun 14 "Pac-Lems".
- Some minor performance improvements with regards to loading the level lists.


Game: https://www.neolemmix.com/download.php?id=559
Music: https://www.neolemmix.com/download.php?id=530
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.21.0.

Changes:
> Implemented the minimap. The size and resolution of it can be configured in the "loap.ini" file.
> Fixed some issues with keyboard-based camera movement. Some of these were a matter of the default hotkeys being configured incorrectly and thus won't be applied automatically when you update; you can either fix this manually, or just delete your "hotkeys.lpmi" file and Loap will re-create a corrected version.
> Fixed a bug with bashers assigned while walking along (not up or down) a slope.


Game: https://www.neolemmix.com/download.php?id=560
Music: https://www.neolemmix.com/download.php?id=530
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.22.0.

Changes:
> Implemented an Options menu that lets you configure most options (window sizing, rendering resolution, VSync and fullscreen must still be configured via the INI, as they cannot be changed mid-game; hotkeys cannot yet be configured in-game either).
> Added options for sound/music volume, mouse-based camera movement inversion, mouse-based camera movement sensitivity, confining the mouse cursor to the game window, and disabling the scrolling background in menus.
> Added proper, preserved-between-sessions options for frame limiter and FPS display.
> Added a "Return to title screen" option in the level select menu.
> Settings INI file is now grouped tidily, with headers.
> Fixed the bug where a basher will not stop when encountering a slope mid-bash.
> Fixed the bug where trampolining lemmings do not respond to hitting their head on a ceiling.
> Fixed a bug where the toggle minimap default hotkey specifically requires not pressing Shift / Alt / Ctrl at the same time, instead of not caring either way.
> Fixed several bugs with the level select menu when folders (rather than levels) would necessitate scrolling, or when a folder contains both subfolders and level files.


Game: https://www.neolemmix.com/download.php?id=561
Music: https://www.neolemmix.com/download.php?id=530
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.23.0.

Changes:
> Added a mass replay check feature.
> Added the crack graphics on blocks which are being destroyed by a basher/miner/digger.
> Added "Force Select Walker" and "Force Select Non Walker" hotkeys (Ctrl / Alt respectively by default; delete your hotkeys.lpmi file to reset to new default)
> Added support for custom translation data (to allow using custom L3D resources).
> Replay files contain data to help match them to the correct level.
> Fixed some rendering bugs / slowness introduced in 0.0.22.0.
> Fixed an edge case with static objects in L3D level files (in particular it comes up on official Mayhem 75 "Hole In One, Two, Three").


Game: https://www.neolemmix.com/download.php?id=563
Music: https://www.neolemmix.com/download.php?id=530
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.24.0.

Changes:
> Fixed a Loap-exclusive backroute in Lemmings Plus 3D Mayhem 14 "Luck Shot".
> Fixed an error when the FPS limit is turned on, if it was turned off when Loap started.
> Fixed a bug that prevented scrolling in the level select menu if the window height was too high; or conversely displayed fewer levels at a time than it should on low-height windows.
> Fixed a bug that cancelled digger assignments if a lemming turned around before digging. (Fix contributed by rutgervw)
> Fixed a bug in the interaction between trampolining lemmings and deflector blocks. (Fix contributed by rutgervw)
> Fixed Loap not being marked as DPI-aware.
> Added a hotkey to reset the current camera to its default position; this can also be done by right-clicking the camera sidebar icon. (Default key: Ctrl+Tab)
> Added the ability to instantly min / max the release rate by right-clicking the decrease / increase buttons on the sidebar.
> Added a hotkey to skip to the last skill assignment. (Default key: [)
> Added a hotkey to skip to the next frame where a builder becomes a shrugger or otherwise stops building. (Default key: ])
> Added replay insert mode. (Default key: F3)
> Added hotkeys to cut the previous / next action from the replay. (Default key: Ctrl+< and Ctrl+> respectively)
> A spawn direction indicator is now displayed on the ground below entrances.
> User records are displayed on the preview screen.
> Added placeholders for lemmings needed to be saved / allowed to be lost on the postview screen.
> Added the skill name sound effects when selecting skills. (Feature contributed by rutgervw)


Note that the new hotkeys will not automatically be added to your config if installing over an existing copy of Loap. If you're using the default hotkeys, you can simply delete your "hotkeys.lpmi" file and next time you start Loap, it will generate a new one with all the default hotkeys including the new ones. If you are using a custom hotkey setup, you will need to manually add the new keys.

Game: https://www.neolemmix.com/download.php?id=575
Music: https://www.neolemmix.com/download.php?id=530
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.25.0.

Changes:
> Added a menu to configure hotkeys.
> Added default hotkeys for instant min/max RR (Ctrl + Minus / Ctrl + Plus).
> Adjusted climber-bomber behavior to match that of DOS L3D.
> Fixed a bug that allowed skills to continue after ascending / descending.
> Fixed a bug that caused Clone Camera hotkeys to not work.
> Fixed a bug that resulted in the level select screen sometimes opening on a subfolder instead of the main folder when coming from the title screen.
> Improvements to how freezing the mouse cursor while panning/rotating the camera, and confining the camera inside the game window, is implemented.
> Removed the placeholder lemmings on the lemmings lost side of the postview screen.
> Rendering has been overhauled; there should be a lot less graphical oddities now.
> Unofficial levels are no longer included in the download.


Game: https://www.neolemmix.com/download.php?id=576
Music: https://www.neolemmix.com/download.php?id=530

I have removed all fanmade / test levels from the download now. Winterland is still included. The adjusted-for-Loap verison of Lemmings Plus 3D can be obtained from the pack's topic. There are no changes from the version included with Loap 0.0.24.0 so you can just keep using that if you have it.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.26.0.

Changes:
> Fixed a bug where turner/blockers bombing apply the destruction to the wrong blocks.
> Fixed a bug where lemmings who turn then immediately fall while on a builder bridge had forward momentum.
> Fixed a bug where the camera couldn't be rotated with the mouse (only with the keyboard) when in Virtual Lemming mode.
> Rewrote the mouse lock code (again), which fixes some issues with this feature in V0.0.25.0.
> Improvements to rendering issues.


Additionally, I have finally made replays for all the official levels.

Game: https://www.neolemmix.com/download.php?id=578
Music: https://www.neolemmix.com/download.php?id=530
Replays: https://www.neolemmix.com/replay/L3D_Loap_Replays.zip

Lemmings Plus 3D is no longer included in the download; you can obtain it (as well as Loap replays, at last) from the Lemmings Plus 3D release topic. I have made some slight adjustments to the Loap version of this pack since V0.0.25.0 was released so I recommend redownloading it.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.27.0. Nothing huge here, but I've had these fixes ready for a while and figure better to release them than just have them sitting around in the codebase.

Changes:
> More slight improvements to rendering issues.
> Fixed a minor bug with loading L3D level files that use the Fun 8 effect.
> Fixed an issue with mouse-based camera movement when the cursor is confined to the game window.


Game: https://www.neolemmix.com/download.php?id=580
Music: https://www.neolemmix.com/download.php?id=530
Replays: https://www.neolemmix.com/replay/L3D_Loap_Replays.zip (unchanged from previous version)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.28.0. Again nothing huge; just a bugfix and a small QoL feature.

Changes:
> Added an option to pause the game after any rewind. This is enabled by default but can be turned off in the options menu (under Misc Options in the top-right).
> Fixed bug: Stereo OGG tracks with no looping data cut off half way through.


Game: https://www.neolemmix.com/download.php?id=581
Music: https://www.neolemmix.com/download.php?id=530
Replays: https://www.neolemmix.com/replay/L3D_Loap_Replays.zip (unchanged from previous version)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Uploaded V0.0.29.0. I decided to at least update it to the current version of .NET, and while I was at it, it was pretty easy to quickly add a fix for the crash when the camera goes too far from the level (by simply constraining how far the camera can go away from the level).

Changes:
[tt]> Now uses .NET 8.0 instead of the extremely outdated .NET Core 3.1.
> MonoGame and other libraries are also updated to their latest versions.
> The camera is now limited as to how far away from the level it can travel.[/tt]

Game: https://www.neolemmix.com/download.php?id=597
Music: https://www.neolemmix.com/download.php?id=530
Replays: https://www.neolemmix.com/replay/L3D_Loap_Replays.zip (unchanged from previous version)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)