SuperLemmix 2.8.2 | Editor 2.8.2 | Styles 2.8 [UPDATE]

Started by WillLem, March 02, 2023, 01:38:33 AM

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WillLem

#30
2.8.1 Hotfix Update :lemming::lemming::lemming:

A few bugfixes that needed to be done sooner rather than later. Here's what's been updated:

Changelog

:lemming: Bugfix - Unfrozen lems now ascend if there is terrain (i.e. ice cube pixels) above their foot position, otherwise they walk or fall as before

:lemming: Bugfix - Fencers now turn around at steel as expected

:lemming: Bugfix - Timer icon is once again displayed correctly in skill panel

:lemming: Bugfix - Ballooner is prevented from clipping into any opposite terrain, when moving away from a vertical wall, during the inflate phase



To get this update, please download SuperLemmix as normal from here.

Alternatively, if you already have 2.8, simply download the attached .exe and paste-replace it into your SLX directory.

A reminder of what's new in SuperLemmix 2.8

EDIT: Attachment removed.

WillLem

2.8.2 Update :lemming::lemming::lemming:

Quite a fair few additional features and bugfixes this time. Here's what's been updated:

Changelog

:lemming: Skill Panel - Rescue Count updates:

SR = Save Requirement

  • Rescue Count is now shown in Red when the count is 0 or less, Yellow when the count is 1 to (SR -1), and Green when the count is at SR or higher
  • Hovering over the Rescue Count exit icon and/or number with the cursor shows the Save Requirement in Blue
  • Exit icon now gains a large green checkmark when the SR has been met

:lemming: Skill Panel - Improved button highlight graphics

:lemming: Skill Panel - The Lemming Count display is now Teal instead of Yellow when Normals and Neutrals are present (N.B. Blue is used when only Neutrals are present)

:lemming: Level Select menu - Added button to Show/Hide the Options panel (its state is remembered between sessions, so it will stay shown/hidden until the button is pressed again)

:lemming: Level Select menu, Playback Mode and Replay Manager dialogs can now can now be closed with red "X" or the [Esc] key

:lemming: Playback Mode and Replay Manager now have welcome labels and mouse-over hints for additional user support

:lemming: SuperLemmix Welcome Pack - Levels 12 and 40 are now easier, 39 has been backroute-fixed

:lemming: DMA Compilation - Added Postview text to final levels of Multiverse and Yippee! packs

:lemming: Amiga Theme - The 'OUT' value in the Skill Panel now shows only Active lemmings (i.e. not lemmings Yet-To-Spawn), as per the Amiga display

:lemming: Bugfix - Cursor position is now preserved between zoom factors (thanks to Simon for the support with this and to GR32 maintainer Anders Melander for the eventual fix)

:lemming: Bugfix - Ballooners no longer clip through terrain when being nudged downwards by the top-of-level forcefield

:lemming: Bugfix - Skill Panel now only displays 3 digits per item, and each caps at '999' for positive integers and '-99' for negative integers (this is purely for tidiness)

:lemming: Bugfix - For "no lemmings remain" situations, animations now finish even if time is up before gameplay freezes

:lemming: Bugfix - Explosion timers are now cancelled for Sleepers

Plus an update to the Editor:

:lemming: Editor - Lemming count and Save count is now capped at 999 to match the skill panel limit; it's still possible to add more lemmings using a text editor, but neither the Player nor the Editor will officially support more than 999 lemmings per level



To get this update, please download SuperLemmix as normal from here.

Since this update involves UI gfx and Editor changes, it's worth downloading as a fresh install with everything included.

A reminder of what's new in SuperLemmix 2.8