[P-BUG][PLAYER] Inconsistency in turning around of falling sliders

Started by Armani, October 10, 2021, 01:24:35 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Armani





In specific height and location, slider lemmings don't turn around and keep going to their original direction even after falling.

Quote from: Discordit looks like a situation where handlign for a couple of edge cases, has itself resulted in an edge case
My newest NeoLemmix level pack : Lemmings Halloween 2023 8-)

My NeoLemmix level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

namida

This appears to be the same bug as IchoTolot's topic here: https://www.lemmingsforums.net/index.php?topic=5826.0

I've now fixed this bug for the next update.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)