[SUG][PLAYER] Suggestions for menu icons

Started by Proxima, November 27, 2020, 08:03:23 AM

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Proxima

Firstly, now that it's decided that the save requirement icon will use the Crystal exit, the release rate icon should use the Crystal trapdoor to match.

Secondly, I just noticed this, but the hourglass icon has a little sand in its lower half, while the upper half is full. The falling of sand would obviously leave some empty space in the upper half. (The in-game icon gets this right.)

WillLem

#1
Updated graphics, as suggested.

EDIT: Locked RR now also updated ;P

namida

Integrated in commit 10c1e97, and will be included in V12.10.1.
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3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
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