[BUG][EDITOR] Resizable objects default to wrong size

Started by namida, December 01, 2019, 06:08:04 PM

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namida

Not sure exactly what triggers this, nor if this bug is in the stable version or only in development code, but sometimes when placing a new resizable object, the initial size of it won't be correct. I've noticed this most often with the height; I don't think I've seen it happen with the width yet.

This may be a side effect of the modification to remove empty space around objects. If so, the fix is to simply not apply this removal to anything that's resizable (it'll likely mess with the tiling, and where applicable nine-slicing, anyway).
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)