Lemmings 3D Save with all levels unlocked

Started by namida, June 05, 2019, 03:26:24 AM

Previous topic - Next topic

0 Members and 3 Guests are viewing this topic.

namida

Usage: Extract to (create the folder) C:\LM3D.CD\. If you're using DOSBox, you'd instead extract it to a folder called "LM3D.CD" inside whatever folder you're mounting as C:. If you have an existing save, only overwrite the LM3D.SAV file (not the LM3D.CFG file).

This should have all levels unlocked, with no completion / kill / etc stats.

EDIT: Mostly redundant now, as L3DUtils can modify an existing save to unlock all levels, without overwriting completion / records in the process.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

607

You must've shot so many Lemmings for this. :(
Nice to have, though.

namida

Replaced this with a save file that doesn't have a bunch of lemmings shot and skills used on record, now that the checksum algorithm has been cracked (thanks to ccexplore).

If you use this save with custom levels, it'll display the official level titles in the menu (except for level 1 of each rank) until you complete the level in that position. The next L3DEdit update will be able to generate a similar save file for custom levels, with correct titles displayed (and if you want this feature urgently, compile the latest source code from the repo).
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)