Lemmings 3 glitches

Started by kieranmillar, January 06, 2018, 03:55:49 PM

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kieranmillar

#15
Bug: Hitting your head avoids fall damage.
Severity: Exploitable.

Congratulations to Simon for finding this one.

A lemming can survive a drop of any height if he hits his head on the ceiling at the start of the fall. For this to work, the ceiling must be EXACTLY 6 bricks off of the height of the floor you are jumping from. Any lower, and the lemming will not jump, any higher and he will not hit his head.

Level authors can mostly mitigate this by offsetting the floor or ceiling by half-a-brick height, it is not possible to dig or build half a brick of height, but it may be possible to align yourself by using a bomb crater, so the bug cannot be totally avoided.

See attached animated gif for a demonstration.

kieranmillar

Just a quick bump to say the above bug has been edited with more information.

607


kieranmillar

Bug: Climb a wall when jumping into it.
Severity: Exploitable.

If a lemming has the climber tool and jumps into a wall, if you assign the use tool skill while he is mid-jump, he will climb the wall when colliding with it. Use this to either save up to 2 plungers on a regular climb, or to climb walls you otherwise shouldn't be able to.

Note that you have to assign mid-jump, assigning the use tool skill before jumping will cause the lemming to wait to land before attempting to climb.

See attached animated gif for a demonstration. Note that this is a recording of a replay, in practice you will need lots of quick pausing to assign and change skills in a short space of time.

Simon

Three bugs, fresh from the oven, still warm:

Cancel builder by blocker assignment => blocker stands inside terrain. This video spoils a Kieran Egyptian level.

Climber passes through balancing blocker. This video showcases another, less severe oddity: When you assign climber, the assigned lemming seems to walk further into blockers than normal.

-- Simon