Lego tileset 1.3 available for download

Started by Colorful Arty, July 12, 2016, 11:50:42 PM

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Colorful Arty

#15
1.1 so soon? Indeed. I added 10 steel blocks. Steel in this tileset are simply silver bricks which look suspiciously like the pieces in the metal tileset. :-[

Thanks Minim for the cross suggestion, but I really like the look of the silver bricks instead.
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My levelpack: SubLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4942.0
For Old formats NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
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My levelpack: ArtLems
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Minim

OK. Taking a first glance at the set itself, let alone its update, I see some good points and some bits that are questionable.

Starting with the good points:
* Lots of terrain pieces and lots of different colours.
* I like the blend of two shades of grey as a steel piece. Good job on that.
* Innovative use of lego for water and unlock buttons.

Now the questionable stuff:
* While you have lots of pieces, I'd rather sort the pieces out by groups of shapes of the same colour, rather than the other way round, just like what you've done with the steel pieces.
* I can't see any curved steel pieces  unlike the rest of the terrain.pieces. It would look quite nice if you could add some of those in.
* I know there's a large navy blue block for a reason: To disguise the black pieces more easily. However, I found out that the length of that object clutters the pick object menu. Maybe half or quarter it? (It's only a small suggestion, and this may be something I should contact namida for: Reducing the size of large objects in a menu to make sure both the picture and the info is readable on one menu)
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Colorful Arty

I HAVE to group by shape since I will be adding new shapes and pieces, but no new colors. Thus, either I can group by shape, or have no discernible grouping whatsoever. I can't constantly change the order of the pieces with each update, or else previous levels in this set will not run.

I will probably add more steel pieces in the next update, but I put in the basics for this one.

The background is 320x160 pixels, which is the standard level size default. If this seems to be a big deal (no pun intended), I may shrink it in future updates.
My Youtube channel where I let's play games with family-friendly commentary:
https://www.youtube.com/channel/UCiRPZ5j87ft_clSRLFCESQA

My Twitch channel: https://www.twitch.tv/colorfularty

My levelpack: SubLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4942.0
For Old formats NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
For SuperLemmini: http://www.lemmingsforums.net/index.php?topic=2704.0

My levelpack: ArtLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4583.0

namida

I don't know if that will stand out enough... it would probably help to have some screenshots of potential designs in levels, rather than just the piece itself.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Wafflem

Unlock button / Locked exit suggestion: change the color of the gray unlock button or the gray lights on the top of the locked exit. Since the grey lights and the unlock buttons are the same color, people will also think that the gray lights on the top of the exit are unlock buttons. This in turn can cause a lot of confusion.

Perhaps the gray lights on the top of the locked exit should be of a darker gray instead.

Steel block suggestion: since mixing graphic sets is now possible, is it possible if you could change the design of the steel blocks a bit? When mixing the steel Lego pieces with those in the Metal graphic set, this can also cause major confusion. Perhaps implement Minim's cross suggestion into the steel blocks (but make the cross of a dark gray color)?
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Colorful Arty

Good suggestions. I'll see what I can do. What would people think of the steel either:

1. Being black and yellow striped like a caution sign
2. Being silver in color, but having the traditional steel bolts in the corners

If you prefer one over the other, let me know either by replying or via PM.
My Youtube channel where I let's play games with family-friendly commentary:
https://www.youtube.com/channel/UCiRPZ5j87ft_clSRLFCESQA

My Twitch channel: https://www.twitch.tv/colorfularty

My levelpack: SubLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4942.0
For Old formats NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
For SuperLemmini: http://www.lemmingsforums.net/index.php?topic=2704.0

My levelpack: ArtLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4583.0

namida

It's worth keeping in mind that some responsibility for visual clarity falls on the level designer too, especially when mixing graphic sets together. The most important thing for a graphic set designer is to make sure that the pieces stick out within the graphic set, not nessecerially when compared to others.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Simon

Quote from: Colorful Arty on September 15, 2016, 06:23:02 PM
steel either:
1. Being black and yellow striped like a caution sign
2. Being silver in color, but having the traditional steel bolts in the corners

Bolts around the edge are good, they make me interpret things as steel. Bolts in the 4 corners suffice in a pinch.

The coloring is secondary for me. It's good whenever earth and steel have different color schemes. If the only options are (1) or (2), then I choose (2) purely because of the bolts.

-- Simon

Wafflem

I also like option 2; having bolts in the corners is a good-enough indicator of steel. If you'd like, you could even make it so the bolts are all around the edges (e.g. the bolts of steel pieces in the Martian tileset).
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

namida

You have two different versions of the tileset available in this topic, which has lead to issues for at least one user. I strongly recommend attaching (or linking to) the tileset in the original post too, not only to avoid this, but to make it easier to find for people who want to download it.

Version 1.0 in this post: http://www.lemmingsforums.net/index.php?topic=2813.msg59513#msg59513
Version 1.1 in this post: http://www.lemmingsforums.net/index.php?topic=2813.msg59546#msg59546
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Colorful Arty

#25
Version 1.2 is here! It includes:

the background object replaced with a single transparent pixel, since it is redundant with the new background support. This way, it won't affect any previously made levels.

4 new pieces of terrain in all 10 colors! These include an arch, a small arch, an "eye" piece, and a rounded ledge piece which give you more options for structures.

The steel now differentiates itself from the Metal tileset pieces by including the screws in the corners and sides.

2 new traps! One for the walls, and one for the floor/ceiling! They are technically the same trap, but they use two different objects due to the rotation messing up the trigger area.

Enjoy, and if you have suggestions for future pieces/objects, please post them here! I would love to hear some input! I have planned on putting in teleporters/receivers for the next update as well.

EDIT: Put the attachment on the first post to make it more convenient for people.
My Youtube channel where I let's play games with family-friendly commentary:
https://www.youtube.com/channel/UCiRPZ5j87ft_clSRLFCESQA

My Twitch channel: https://www.twitch.tv/colorfularty

My levelpack: SubLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4942.0
For Old formats NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
For SuperLemmini: http://www.lemmingsforums.net/index.php?topic=2704.0

My levelpack: ArtLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4583.0

Flopsy

Might want to check this hasn't messed up the Lego level I sent you for your stream tomorrow :thumbsup:

Although it shouldn't if you haven't changed the terrain/object index numbers of anything in v1.1

Colorful Arty

Version 1.3 is out!

Changes:
FINALLY changed the color of the unlock button from dark grey to dark red (distinguishes from the buttons on the exits)
Added teleporter/receiver (extremely fast - all lemmings enter even at 99 RR)
My Youtube channel where I let's play games with family-friendly commentary:
https://www.youtube.com/channel/UCiRPZ5j87ft_clSRLFCESQA

My Twitch channel: https://www.twitch.tv/colorfularty

My levelpack: SubLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4942.0
For Old formats NeoLemmix: http://www.lemmingsforums.net/index.php?topic=2787.0
For SuperLemmini: http://www.lemmingsforums.net/index.php?topic=2704.0

My levelpack: ArtLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4583.0