Player V1.36n, Editor V1.36n-B, Flexi Toolkit V1.03 Released

Started by namida, December 12, 2015, 08:16:26 AM

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namida

Player V1.36n

* Added support for customizable hotkeys. These are saved in the NeoLemmixHotkeys.ini file, where
  they can be edited by hand if desired, or copied to other folders. (Multiple players in the *same*
  folder will indeed share this INI file.) To configure them, enter the Config menu (F3 on the title
  screen) then press T.
* Added two new default hotkeys; < is backwards frameskip 5 seconds, and > is forwards frameskip
  5 seconds.
* A missing music file no longer causes the game to crash.
* A text file is no longer saved alongside the replay by default. It can still be saved if automatic
  replay naming is turned off, by choosing "Replay + Text File" from the format dropdown box in the
  save replay dialog.
* Fixed the following bugs:
  > Lemmings that fall into a digger pit being dug by a ghost often get stuck in terrain
  > Two-way teleporters sometimes cause the complete disappearance of lemmings
  > Whether or not a climber splats from a fall can be affected by the position they start from
  > Multiple skills can be assigned in a single frame via various methods, often breaking replays
  > If a lemming is highlit while paused, the change is not immediately visible
  > Finding secret level triggers also unlocks the next non-secret level
  > A L1 sliding glitch-like setup allows gaining a small bit of extra height
  > Generic names instead of accurate ones are used when Alt+Tabbing / on the start bar in Flexi


Downloads:
http://www.neolemmix.com/old/neolemmixplayers.html
http://www.neolemmix.com/old/neolemmix/CustLemmixNeo.exe

Source code (Delphi 7):
https://www.dropbox.com/s/h42e0x1h7v3f2en/NeoLemmixSource_V1.36n.zip

If you want Lix-like hotkeys (based on the Lix defaults), replace the contents of NeoLemmixHotkeys.ini with the following:
Lix hotkeys
0008=Cheat
000D=Save_Replay
0010=Skill:Cloner
0011=Force_Unused
0012=Athlete_Info
0019=Force_Unused
001B=Quit
0020=Pause
0031=RR_Down
0032=RR_Up
0033=Skip:1
0034=Skip:170
0035=FastForward
0036=Skip:-1
0041=Skill:Builder
0042=Skill:Climber
0043=Skill:Stacker
0044=Skill:Walker
0045=Skill:Basher
0046=Dir_Select_Right
0047=Skill:Miner
0048=Skill:Swimmer
0049=Save_Image
004C=Load_Replay
0050=Pause
0051=Skill:Floater
0052=Skill:Glider
0053=Dir_Select_Left
0054=Skill:Platformer
0056=Skill:Bomber
0057=Skill:Digger
0058=Skill:Stoner
0059=Skill:Disarmer
005A=Skill:Blocker
006D=Force_Walker
0070=Restart
0071=Load_State
0074=Save_State
007A=Pause
007B=Nuke
00BD=Force_Walker
00C0=Skip:-17




Editor V1.36n-A
> Fixes more bugs with the Validate Level feature

Editor V1.36n-B
> Adds a scrollbar to the terrain / object selection menu

Download:
http://www.neolemmix.com/old/neolemmixeditor.zip




Flexi Toolkit V1.03

> Contains NeoLemmix V1.36n player
> Popup dialogs (such as that to edit preview/postview texts) now display centered on the toolkit's
  window, instead of in illogical fixed locations
> Newly-added ranks will now have an auto-generated generic name instead of just a blank name
> Added a confirmation dialog on the reset to defaults buttons
> Enabling replay checks is now the default option (rather than disabling them)
> Added a "Show All Options" button on the Settings tab; this allows access to options previously
  only accessible through the NeoLemmix Editor's SYSTEM.DAT editor (it does not, however, display
  any options that are not relevant to NeoLemmix)
> Title screen scroller texts now default to some NeoLemmix credits, as these are no longer forced
  in the Flexi player
> It is now possible to set the "Reset standard rotation after track" value on the musics tab to
  zero; doing so will set this value automatically when building an EXE so that every track is used


Download:
http://www.neolemmix.com/old/neolemmix/FlexiTool.zip

Source code (Delphi 7):
https://www.dropbox.com/s/3jgshglhn82170a/FlexiTool_V1.03_Source.zip
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Added source code links for the player and the Flexi Toolkit. Forgot about them before. >_>

If they don't work, just try again in a little while - they might still be syncing to DropBox.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Editor V1.36n-B released. It's a very minor (but useful) update, it just adds a scrollbar to the menu for selecting terrain pieces / objects.

Do note that this scrollbar, even when scrolled all the way down, doesn't seem to quite go to the bottom of the available pieces. There isn't much I can do about this; as with many parts of the editor's source code, that menu does not play nicely with Delphi's IDE. Still, it's an improvement over not having one at all.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)