Name of the "Mechanic" skill

Started by namida, May 09, 2015, 05:45:21 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

What should the name be?

Disabler
2 (22.2%)
Disarmer
7 (77.8%)

Total Members Voted: 9

Wafflem

There is also a strong preference for Disabler.

Should there be a poll on Disabler vs. Detrapper?
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

607

I prefer disabler, but I think disabler and detrapper are both better than mechanic.

Ben H

I prefer disabler too. I don't like the way detrapper rolls off the tongue.

Dismantler is also a good option though.

namida

I've changed the poll to Disabler vs Detrapper, since these seem to be the most popular options.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Proxima

What's wrong with having a multiple-selection poll between all options? Then you'd find out which actually is the most popular. I prefer every other option suggested to Disabler or Detrapper, but if either of those wins in a fair vote, I won't complain.

namida

From a look through the discussions, those two seem to be the most popular. If we put everything in the poll, unless we run a level-contest-style full-blown voteoff, we're most likely going to end up with one or two votes for each answer which doesn't help too much.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Proxima

The poll would not be "select your favourite", but "which of these options do you like", allowing for multiple selections.

Simon

#22
I thought the design goals for the name are: Catchy word, descriptive, obvious for new players (I deem that important, can't tell how important namida judges this), non-clashing in discussions (game mechanics <-> mechanic skill). Does it have to be an existing word? Does it have to sound like a profession? Are those more important than descriptiveness?

Detrapper is most descriptive, but artificial. Disabler is reasonably descriptive, but it's not obvious from the name that it doesn't disable teleporters. With the propensity of Neolemmix to get new features, what's more likely: That the Disabler will disable more stuff than traps in the future, or that the Detrapper will forever only nullify traps?

Considerations like these seem more helpful than a popularity vote. <_<

-- Simon

Nepster

Quote from: Simon on May 12, 2015, 03:08:25 PM
Disabler is reasonably descriptive, ...
Sorry, but NO! I would probably think of Disablers as Deskillers: A lemming that reverts any lemming he touches to a walker. E.g. builders stop placing bricks, bashers/miners stop midstroke and even permanent skills like climbers or floaters get cancelled when meeting a Deskiller/Disabler.

Both Mechanic and Detrapper clearly indicate that this skills modifies objects, which is in my opinion the most important hint one can give concerning this skill. Everything else can be found out by a few specific tries...

Wafflem

I agree with everyone's points on Detrapper. Plus, Detrapper is straight to the point while Disabler is ambiguous and may imply disabling more than just traps.
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

NaOH


namida

That's actually a really good suggestion...
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Okay so, I've reset the poll and kept Disabler (which appeared to be the more popular of the two options), and put it up against Disarmer. Let's see how this one goes.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

ccexplore

So glad NaOH stepped in, I absolutely detest "disabler". :lix-cool:  "Disarmer" fixes everything wrong with "disabler" and is even similar-looking (thus make for a good compromise for those who do love "disabler")

namida

It looks like "Disarmer" is the most popular choice here. From the next update, I'll change the name to that. :)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)