L2 Styles and L3 Styles

Started by Wafflem, March 01, 2015, 02:34:51 PM

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Wafflem

Is it possible that someone on the list in this post has the L2 styles?

If so, that would be great. Some of us like IchoTolot would like to create (Neo)Lemmix/(Super)Lemmini levels using the L2 styles.
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

Simon

You have the L2 styles if you have the L2 DOS game. :lix-evil:

There are several games/tools that read the L2 style files. However, I believe all of them use the L2 files directly and don't convert them.

Even lgl2, the editor by GuyPerfect from your linked thread, uses the styles straight from the native files IIRC. That editor made levels playable by L2, there was no need to export the styles.

-- Simon

namida

There are Lemmini conversions of some of them, yes? This would be the easiest thing to work with for me, not the least because it'd mean the NeoLemmix versions and the (Super)Lemmini versions could be fairly compatible with each other.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

geoo

I have images of all the terrain pieces and objects that I extracted at some point if that's of any use:

http://geoo.digibase.ca/lemmings/l2tiles.zip (terrain pieces)
http://geoo.digibase.ca/lemmings/l2obj.zip (objects)
http://geoo.digibase.ca/lemmings/l2gfx.zip (16x8 tiles that the terrain pieces are comprised of.)
http://geoo.digibase.ca/lemmings/l2ss.zip (graphics for special objects like steam and stuff)
http://geoo.digibase.ca/lemmings/l2gfx.zip (title screen, menu background, etc)

IchoTolot

Quote from: namida on March 01, 2015, 03:19:19 PM
There are Lemmini conversions of some of them, yes? This would be the easiest thing to work with for me, not the least because it'd mean the NeoLemmix versions and the (Super)Lemmini versions could be fairly compatible with each other.

I've only got Egyptian, Shadow and Sports (and Classic, but that nearly equals Pillar) all made by PacGuy765. The other ones don't exist in Lemmini format as far as I know.
Geoo's tilesets and objects seem complete exept the medival dragon animation (and the swinging chain willl prob. not be usable), but maybe someone with tileset creating experience can work with them.

namida

The swinging chain could probably be at least used as a decorative object, even if not functional.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

geoo

#6
If you overlay the pile of rubble from the l2obj archive with the dragon from the l2ss archive you precisely get the dragon object from the Medieval style. Same for the beach trap

The chain pieces are here: http://geoo.digibase.ca/lemmings/intern.png

Wafflem

Thanks for the L2 styles, geoo!

Sorry to ask, but does anyone also have the L3 styles, by any chance? I do know that there is an L3 editor for it, and I believe Clam also made some levels.

There is a version of the L3 Classic one by Lacktardo, but there are no download links for Lacktardo's styles.
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

geoo

Someone made a cheapo style for L3 Classic, I'm not aware of the other styles having been remade.

But as Mindless L3 editor displays the L3 graphics, I wouldn't be surprised if he had extracted versions somewhere.