The Hotel in Hell

Started by Proxima, April 28, 2016, 04:28:14 PM

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Proxima

Okay, here's another attempt at a version of The Hotel in Hell that works without VSI.

It still has a time limit, but the time limit on this level is (and always has been) purely aesthetic, so it won't need any further modifications if time limits are removed from the game.

Nepster

I doubt that this is the intended solution to Hotel in Hell... (to be played with C++ Lix).

Proxima

Okay, the jumper creates too many problems. How about this version?

Nepster


Proxima

One more try :)

Nepster


Proxima

#6
V3 is exactly the intended route. V4 is interesting too so I will probably leave it in.

geoo

This is the only general viable route I could find, and it took a bit to work out the details. Very nice!