The VanClan Lemmings Pack - Top 10 Discussion

Started by Tim, October 07, 2006, 02:49:10 AM

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Shvegait

Quote from: EricLang on October 27, 2006, 10:47:27 AM
I cannot find anything wrong with the Tame 3. What is the matter here?

I don't know! It doesn't look like there would be any issues, but every time I try to play it (or its repeat), it freezes before the trapdoor opens.

Mr. K

I agree that there is too much excessive building and general worker lemming-ness for this pack to be any fun to play, sorry to have to say it. However, at the same time, I must also say that you have some VERY nice-looking level designs, and if there was a competition for best-looking level with no regards to how it actually plays, I would not at all be surprised if you won.

Tim

As you would all know, I created my pack of lemming levels over a year ago. Since then my interested in lemmings level creating has dropped dramatically, primarily because of my interest in World Of Warcraft.

For a few months, this will pretty much remain the same, however I am now wanting to get the support of other lemmings fans in this forum to improve my set of levels in any way possible, and I will dedicate a little bit of time to work on the changes. What I would like to see are suggestions of:

(1) Which levels are considered boring and should be removed
(2) Levels that need a change of skills
(3) Levels that need scenery modified to allow variety of each level
(4) Order of Levels: Do any levels need to change position in the pack?

Hopefully my pack of levels can be improved. We'll see.

BulletRide

If i could figure out how to run your levels under lemix i would try your levels. Everytime i open a level it either is missing some file or comes out looking like it has changed styles.

geoo

Add something like this to your LemmixStyles.ini:

[style_10]
StyleClass=TCustLemmStyle
CommonPath=E:\lemmings\VanClan\ [the directory VanClan Lemmings is located in]
MainDataFile=main.dat
OddTableFile=
StyleDescription=TanClan
StyleName=TanClan

and further down
[TanClan_0]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4291866752
GraphicExtFile=
GraphicFile=VGAGR0.DAT
GraphicSetArchive=
GraphicSetId=0
GraphicSetIdExt=0
GraphicSetName=Dirt
MetaInfoFile=GROUND0O.DAT

[TanClan_1]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4278214800
GraphicExtFile=
GraphicFile=VGAGR1.DAT
GraphicSetArchive=
GraphicSetId=1
GraphicSetIdExt=0
GraphicSetName=Fire
MetaInfoFile=GROUND1O.DAT

[TanClan_2]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4290818288
GraphicExtFile=
GraphicFile=VGAGR2.DAT
GraphicSetArchive=
GraphicSetId=2
GraphicSetIdExt=0
GraphicSetName=Marble
MetaInfoFile=GROUND2O.DAT

[TanClan_3]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4283486448
GraphicExtFile=
GraphicFile=VGAGR3.DAT
GraphicSetArchive=
GraphicSetId=3
GraphicSetIdExt=0
GraphicSetName=Pillar
MetaInfoFile=GROUND3O.DAT

[TanClan_4]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4293980400
GraphicExtFile=
GraphicFile=VGAGR4.DAT
GraphicSetArchive=
GraphicSetId=4
GraphicSetIdExt=0
GraphicSetName=Crystal
MetaInfoFile=GROUND4O.DAT

[TanClan_5]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4278214800
GraphicExtFile=
GraphicFile=Vgagr5.DAT
GraphicSetArchive=
GraphicSetId=5
GraphicSetIdExt=0
GraphicSetName=Brick
MetaInfoFile=Ground5o.DAT

[TanClan_6]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4290818288
GraphicExtFile=
GraphicFile=Vgagr6.DAT
GraphicSetArchive=
GraphicSetId=6
GraphicSetIdExt=0
GraphicSetName=Rock
MetaInfoFile=Ground6o.DAT

[TanClan_7]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4293980256
GraphicExtFile=
GraphicFile=Vgagr7.DAT
GraphicSetArchive=
GraphicSetId=7
GraphicSetIdExt=0
GraphicSetName=Snow
MetaInfoFile=Ground7o.DAT

[TanClan_8]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4283486448
GraphicExtFile=
GraphicFile=Vgagr8.DAT
GraphicSetArchive=
GraphicSetId=8
GraphicSetIdExt=0
GraphicSetName=Bubble
MetaInfoFile=Ground8o.DAT

[TanClan_9]
GraphicSetClass=TBaseDosGraphicSet
BrickColor=4291874960
GraphicExtFile=
GraphicFile=Vgagr9.DAT
GraphicSetArchive=
GraphicSetId=9
GraphicSetIdExt=0
GraphicSetName=Christmas
MetaInfoFile=Ground9o.DAT


Hope that works...

Tim

I remember that many people have had problems editing my levels in Lemmix. Eric Lang (Lemmix author) has already listed some information on how to fix this, however I have now got the Lemmix folder (edited to suit Van Clan Lemmings) into a Zip file on my personal website so everyone can edit my levels without any problems.

Lemmings page with the file:
http://www.geocities.com/timfoxxy_236/lemmings.htm

Good luck, and I hope your problem is fixed!

Tim

I am amazed that this topic has been inactive for 10 months and now I am posting something new on this, lol. As for people in the past that attempted to play my levels, many were not able to play them for various reasons.

My experience with level creating has increased greatly and just recently, I was able to change the format of my two confusing level packs (thats right there is a second one, but that one is actually partially filled) to be compatible with standard graphics sets PLUS Lemmini.

I used CamStudio to record one of these levels from Lemmini, and here it is! Its called "The Graveyard" from the Dirt graphics set. The videos has included separate music for entertainment, so enjoy!
http://www.youtube.com/watch?v=l7JBis9BnjE

I plan to fix up many of my other levels in the near future, and get rid of the ones I dont think are very good anymore...even though they may have a good layout, the gameplay is not too good on them. I will even get rid of most of the Tame levels in my first pack, no more super easy levels! lol