{SUG][EDITOR] Various ideas for Visual Tools

Started by GigaLem, January 11, 2025, 11:45:42 PM

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GigaLem

I wanted to post this suggestion in this topic but I wasn't sure if it fit.

Since im going off the mentality of "The editor feeling both like an art program and dev tool" Having a Zoom in slider to tell folks that yes you can zoom in. I know it should be obvious for those on a computer and such but more so if someone needs an indicator of what's pixel perfect and such

Other things I could suggest are "View gridlines" for if you're not using clear physics mode in editor, toggle 1x1 grid or 2x2, 4x4, etc.

Screenshot level, like how NL and SL have a level image hotkey, have the ability to do it from the editor.

Pre/post text editor visual assist. I have a hard time judging how much text can fit on one line before it gets cut off, what would help is a reference of "How many characters can fit on one line" or something to tell me "hey this line would get cut of, hit enter to put the rest on a new line"
To my Knowledge I haven't really seen any reports of how many characters can fit on a 864x486 text screen.

Last is more sketches, Miner pathways, basher pathway and indicators of what they'll bash through, glider rulers and pathways, fencer pathways and masks.

WillLem

Quote from: GigaLem on January 11, 2025, 11:45:42 PMI wanted to post this suggestion in this topic but I wasn't sure if it fit.

I'll split your suggestions out into their own topics if that's OK. It makes it easier to keep track of everything, and you have some good ideas.

Quote from: GigaLem on January 11, 2025, 11:45:42 PMHaving a Zoom in slider to tell folks that yes you can zoom in.

Replied to this here.

Quote from: GigaLem on January 11, 2025, 11:45:42 PM"View gridlines" for if you're not using clear physics mode in editor, toggle 1x1 grid or 2x2, 4x4, etc.

Replied to this here.

Quote from: GigaLem on January 11, 2025, 11:45:42 PMScreenshot level, like how NL and SL have a level image hotkey, have the ability to do it from the editor.

The SuperLemmix Editor already has this. It was implemented back in version 2.8.0. It has a menu item and the default hotkey is Ctrl+Alt+S. It will also save only what's currently displayed (Clear Physics, Objects, Terrain, etc) to the output image:



Quote from: GigaLem on January 11, 2025, 11:45:42 PMPre/post text editor visual assist. I have a hard time judging how much text can fit on one line before it gets cut off, what would help is a reference of "How many characters can fit on one line" or something to tell me "hey this line would get cut of, hit enter to put the rest on a new line"

Replied to this here.

Quote from: GigaLem on January 11, 2025, 11:45:42 PMLast is more sketches, Miner pathways, basher pathway and indicators of what they'll bash through, glider rulers and pathways, fencer pathways and masks.

This has already been implemented as far back as the NL Editor. Select "Sketches" from the piece browser:



Or, maybe you mean something else?

GigaLem

#2
Quote from: WillLem on January 12, 2025, 03:58:18 AMThis has already been implemented as far back as the NL Editor. Select "Sketches" from the piece browser:

...

Or, maybe you mean something else?

missing sketches, stuff that suggested that haven't been added. sure we have the miner sketch but not its tunnel, tunnels for destructives, paths of gliders

WillLem

Quote from: GigaLem on January 12, 2025, 05:52:24 AMmissing sketches, stuff that suggested that haven't been added. sure we have the miner sketch but not its tunnel, tunnels for destructives, paths of gliders

Replied to this here.