Lix Multiplayer Session Sunday 18th September 4pm UTC

Started by Flopsy, September 09, 2022, 01:34:56 AM

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Flopsy

It's been quite a while since we played now and I discussed with Simon a while back that this date was a good day to play.

So Sunday 18th Sept at 4pm UTC?

I can't play on the Saturday this time unfortunately.

Simon

I'll play!

That week, Sunday happens to be better for me than Saturday, too.

-- Simon

Flopsy

Just a reminder that we are playing this afternoon still :lix-smile:

Silken Healer


geoo


Simon

Thanks everybody for playing!

Thanks to geoo for the posted maps, I'll add them to the next release. I'll add overtime to any of them that have 0 seconds of overtime.

-- Simon

geoo

They need some polish before they can be released:

- Title
- Decision on how far to shift the exit from the start (unless you want to include all possible versions)
- Release rate that doesn't perfectly cluster the bunch
- Some mechanism to prevent plugging up other players' climber chutes
- Overtime

Simon

Right, all items are very sensible. With these nontrivial changes, I'd prefer you to implement them.

I'd include one hatch-exit distance per player count, not all possible distances.

Also consider: Use a thicker diggable floor. To prevent hatches from merging with each other, replace some of the diggable parts (between hatches) with steel. Source for this suggestion: Silken didn't see that the floor was diggable at all.

-- Simon