[BUG][PLAYER] Climber/Slider/Swimmer Bug

Started by Armani, March 18, 2021, 08:10:43 AM

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Armani



:lem-mindblown::lem-mindblown::lem-mindblown:

This bug doesn't occurs if the terrain is climbable(In this case, the tri-athlete climbs up the terrain.) or downward slope(In this case, the tri-athlete swims downward.)
My newest NeoLemmix level pack : Lemmings Halloween 2023 8-)

My NeoLemmix level packs(in chronological order):
  Lemmings Uncharted [Medium~Extreme]
  Xmas Lemmings 2021 [Easy~Very Hard]
  Lemmings Halloween 2023 [Easy-Very Hard]

IchoTolot

Ah, simple exaplanation:

If the Lemming has mastered swimming, climbing and sliding he becomes the Chuck Norris Lem who can swim through land! 8-)

Simon

Lovely find.

The L1 climber wants its pin inside terrain. This is the culturally ingrained source of all evil!

-- Simon

Strato Incendus

That's almost too awesome to remove it, yet it's totally not what you would expect, i.e. the epitome of confusing for any new player (or anyone new to the Slider, which we will all be in the beginning of a stable version featuring it). So I guess that calls for a change here. The question is though whether it can actually be changed at all, because as Simon says, the Climber's behaviour is long-established, and we've just had a Swimmer physics change.
My packs so far:
Lemmings World Tour (New & Old Formats), my music-themed flagship pack, 320 levels - Let's Played by Colorful Arty
Lemmings Open Air, my newest release and follow-up to World Tour, 120 levels
Paralems (Old Formats), a more flavour-driven one, 150 levels
Pit Lems (Old Formats), a more puzzly one, 100 levels - Let's Played by nin10doadict
Lemmicks, a pack for (very old) NeoLemmix 1.43 full of gimmicks, 170 levels

namida

QuoteThe question is though whether it can actually be changed at all, because as Simon says, the Climber's behaviour is long-established, and we've just had a Swimmer physics change.

It absolutely can and will be fixed. It's a problem arising from this specific combination, and - contrary to what Simon's post may imply at a quick glance - should not require a significant change to how the climber works in order to fix it.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

It appears that fixing the slip-through-thin-floors slider bug has also fixed this one as a side effect.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)