The Lemmings quiz thread!

Started by Jazzem, December 18, 2005, 10:01:55 PM

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ccexplore

Quote from: Leviathan link=1134943315/165#178 date=1138069602I've noticed some drowners drifting outside water objects (air) I think,but I certainly saw a drifter bouncing back when he hit a wall.
I did some quick experiment and it looks like you're right, drowners can drift outside water objects into air.  But no luck in getting it to exit, or for that matter, in getting it to interact with anything it seems.  Maybe the game just doesn't let drowners interact with anything.

Proxima

Getting back to the quiz:

Quote from: ccexplore (not logged in)(Guest) link=1134943315/165#177 date=1138068844
In Genesis Lemmings, there are 2 pairs of levels such that:

1) One level's title names the level as "part 2" of the other level.
2) The "part 2" level precedes the other level in the natural ordering (ie. ascending rating then number).

Name the levels in each of the two pairs.
Libra and Watch right or left.

Q: Describe in words how to pass Genesis Present 27 with no builders.

ccexplore

Quote from: Ahribar link=1134943315/180#181 date=1138136496Libra and Watch right or left.
I believe the second answer is incorrect.  Either that, or there are actually 3 pairs.  I unfortunately don't have Genesis lemmings at hand right now to check.  Your incorrect/unintended answer is close though.

Proxima

No, it looks like I'm wrong.

I checked my own list of levels that I made while playing, and Present 13 is called "Watch your step (Part Two)". Annoyingly, Planet Lemmings just gives it as "Watch your step".

Does that count now, since I got the answer from my own list and not from a website, even though I did have to look at a website to check?  :P  If so I will ask my question now.

ccexplore

Sure ok, it counts.  On with your question.

Leviathan

Quote from: Ahribar link=1134943315/180#181 date=1138136496
Q: Describe in words how to pass Genesis Present 27 with no builders.

Set up a blocker and have a lemming climb up.Let him dig down at a certain point,so that he digs away the terrain left to the exit too (leave a few pixels).Then when he's little below the level of the other lemmings have him mine (he would turn around and remove the pixels),then bash towards the left.

I haven't actually tried it but it seems the way to do it after looking at the picture from Lemmings Planet.

Q: Which trap is never used in Lemmings 1?

Proxima

Very clever; I think that would work, though it can be done ever more simply by digging when the climber is facing left, then bashing when he reaches the level of the other lemmings.

The one trap that is never used is the knife slicer trap on the crystal graphics set.

Q: Which of the Lemmings 1 traps uses the most frames in its animation?

ccexplore

Quote from: Ahribar link=1134943315/180#186 date=1138221085Q: Which of the Lemmings 1 traps uses the most frames in its animation?
Well, I'm glad you didn't ask for the exact number of frames. ;)

I have two guesses.  Let me first guess the rope trap in the columns set.


Jazzem

Quote from: Ahribar link=1134943315/180#186 date=1138221085The one trap that is never used is the knife slicer trap on the crystal graphics set.

!!!

That explains it, I couldn't stop wondering where on earth it was :-?

ccexplore

Not too inspired, so here's next question:

In the first "Personal Computer World" show DMA had ever been to, they had arranged for a concept demo of Lemmings to be shown at the Psygnosis stand.  At which location is this show held at?

tseug

Quote from: ccexplore (not logged in)(Guest) link=1134943315/180#187 date=1138226657
Quote from: Ahribar link=1134943315/180#186 date=1138221085Q: Which of the Lemmings 1 traps uses the most frames in its animation?
Well, I'm glad you didn't ask for the exact number of frames. ;)
37  ::) I didn't have to look that up.

Proxima

No need to show off  ;)  I knew that too, but I didn't want to ask a question only you would be able to answer!