Cheapo overheating problem

Started by Proxima, August 23, 2005, 08:41:53 AM

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Proxima

Quote from: Essman  link=1124786513/0#11 date=1129150773Sorry if the game running at 100% CPU causes anyone's computer to overheat.
That's all right. I think I'm OK now that I'm back on my own computer now in any case.  But before I left, we did manage to sort out my girlfriend's computer with the help of the bathroom fan  :P

Essman

Quote from: ccexplore (not logged in)  link=1124786513/0#14 date=1129160103Wow, tight loops are so 80's man.

You shouldn't need to do loops like that in Windows. &#A0;Try either the hi-res timers, or perhaps even WM_TIMER could do.
All right, I wrote the perfect game loop that uses minimal CPU time. It's implemented in the new game and running at 60 frames per second. It uses barely any CPU time (on a 3Ghz machine) so it plays nice with other Windows programs that happen to be running.
It's actually a user customizable loop, so if the user actually wants to use 100% CPU then there is a setting for it. I know, that's retarded.

Mindless

I don't suppose we'll ever see this in Cheapo, though...

minglw

"dimwits" looks like a very nice Lemmings clone.      

Is there any plan to have  "skin" support for the characters ?
 (i.e.  use the original lemmings SKIN, or some holiday lemmings SKIN).

I look forward to the release of this game.

Essman

Quote from: minglw link=1124786513/15#18 date=1133477924Is there any plan to have &#A0;"skin" support for the characters ?
&#A0;(i.e. &#A0;use the original lemmings SKIN, or some holiday lemmings SKIN).
Yes, that will be possible.