[FIXED][BUG][EDITOR] Some rotated + resized object trigger areas are incorrect.

Started by namida, May 02, 2019, 01:30:57 AM

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namida

1. Place an object that can only be resized in one direction, for example, water.
2. Rotate the object.
3. Resize the object.
4. Turn on trigger area display.

The displayed trigger area will be as if the object was its default size. This does not happen with objects that can be resized in both directions.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

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