about the Master System graphic sets...

Started by GigaLem, January 04, 2018, 07:20:07 AM

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GigaLem

Before i attempt to recreate each set in the master system version using the clusters found in the mappy editor I want to know...
Does anyone have the Master System sets leftover from the L++ days? The ones by Adam? This includes traps and what not.
I've asked Adam about this but he never got back to me :(

Edit:My only refrences are either look at SMS power for it or recreate it by basing the tile arranging off the amiga versions which will be a nightmare for dirt and crystal

GigaLem

At the risk of double posting
I did use the web archive for this
I found the page
Spoiler
but the files aren't backed up either
Spoiler

Simon

I've looked through old versions. I don't have these sets anywhere.

Adam posted L++ level playthroughs on youtube with his SMS styles, I remember watching some. But I don't remember installing the SMS styles myself.

-- Simon

GigaLem

Dang!
I would ask around but im not sure who would've played back in the day

namida

In all honesty, I think porting different versions of the same tileset is somewhat a waste of effort - not to mention it ends up looking like quite a messy end result. I'd think it's better to put effort into new tilesets. (To be fair, the Master System versions often have actual differences in terrain / etc, unlike Genesis / EGA / etc which are literally just recolors and if anything should be alternative display options user-side than seperate tilesets.)
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

GigaLem

Quote from: namida on January 05, 2018, 01:39:37 AM
In all honesty, I think porting different versions of the same tileset is somewhat a waste of effort - not to mention it ends up looking like quite a messy end result. I'd think it's better to put effort into new tilesets. (To be fair, the Master System versions often have actual differences in terrain / etc, unlike Genesis / EGA / etc which are literally just recolors and if anything should be alternative display options user-side than seperate tilesets.)

Being fair these sets are sprited and arranged differently due to hardware limitations and as such would be more justifiable than a simple recolor.
I only ask for these since Adam made these a long time ago.

also i asked insane steve if he has these, he'll go check . if he doesn't have it, I'll have to do guess work which means this
When i make these sets. they will not be 1:1 exactly

Ryemanni

Sorry for the necro, but after digging around I found the sets in question from one of my old Lix folders.
Just a note though; most of the tiles are badly upscaled which means they can be blurry, not pixel perfect and sometimes not even power of two.

GigaLem; If you're still interested in making an NL version of the SMS tiles, download the editor from:
http://www.smspower.org/GameEditors/LemmingsMappyConvertor
It includes all of the tiles in a proper pixel perfect 8x8 png format. :)

GigaLem

Gonna be locking this thread since it won't be of any use anymore :)
Just click here for the reason why

Until then, to restore things this good takes AGES