[No-Bug][Sug/Question][Editor] Mass de-select

Started by namida, June 20, 2018, 01:08:37 AM

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namida

We can mass-select pieces within a bounding box by clicking and dragging. We can add / remove single pieces from the selection by ctrl+click.

Suggestion: Add a way to deselect pieces with a bounding box, if it doesn't already exist. I tried Ctrl+clickdrag (adds to existing selection, but doesn't remove from it), Ctrl+Shift+clickdrag and Ctrl+Alt+clickdrag.

Use case: A line of thin terrain pieces need to be selected. These overlap a considerable number of other pieces, so would need a click-drag to select the thin pieces, then some means to unselect the other pieces. Alternative is selecting (or deselecting) each individual piece by hand.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Nepster

Removing pieces from the selection is done with the middle mouse button. This applies to clicking on a piece as well as area-selections.
Yes, this is probably not the most intuitive "key" for this function, but well...

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)