[EDITOR][BUG] "Open" resets to "levels" directory every time

Started by namida, October 29, 2017, 12:43:38 AM

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namida

1. Open or save a level.
2. File -> Open

One would expect that the Open dialog that pops up defaults to the directory the previous level was saved in / loaded from. Instead, it reverts to the base "<NeoLemmix folder>/levels" directory.

EDIT: This also applies to "Save As".
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

mobius

I've been meaning to mention this. I wish the last used directory was remembered as well.
everything by me: https://www.lemmingsforums.net/index.php?topic=5982.msg96035#msg96035

"Not knowing how near the truth is, we seek it far away."
-Hakuin Ekaku

"I have seen a heap of trouble in my life, and most of it has never come to pass" - Mark Twain


Nepster

I added starting from the previous folder location within one session. If you exit the editor and start it anew, you still have to navigate to your custom level folder again, though.