[BUG][PLAYER] Panned sounds play on wrong side

Started by namida, February 21, 2017, 04:14:01 PM

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namida

Might be a result of new sound code.

A lemming that is to the left of the current on-screen area, if triggering a sound, should have the sound somewhat panned to the left. Instead, it's panning to the right.

Haven't investigated or even reproduced this yet; was mentioned on IRC and I'm creating a topic so I don't forget.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

Wasn't the wrong side, but rather completely wrong positioning altogether. This is now fixed for next update.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)