[BUG][PLAYER] Trigger areas for only-on-terrain objects don't show up in CPM.

Started by namida, January 21, 2017, 06:51:18 AM

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namida

(CPM = Clear Physics Mode)

If you have an object (tested with a fire object) set to "Only On Terrain", but not fake, its trigger area is not drawn when Clear Physics Mode is active. The object does continue to function as normal, so this is purely a graphical error.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)