[BUG] Cloner skill count doesn't go back up when you rewind

Started by Colorful Arty, January 23, 2017, 03:34:14 AM

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Colorful Arty

Pretty self-explanatory. When you use one and then you rewind, the skill count visually does not go back up even though you have the correct amount. When you use one, the count number goes back to the correct one.
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My levelpack: SubLems
For New formats NeoLemmix: https://www.lemmingsforums.net/index.php?topic=4942.0
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namida

Should be fixed in the V10.12.12-C hotfix and in V10.12.13. If you've got this version and it's still happening, let me know and I'll look further into it.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)