[SUGGESTION] [PLAYER] Scream sound needed for quicksand trap in Desert tileset

Started by Wafflem, March 10, 2016, 04:08:23 PM

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Wafflem

The Desert tileset seriously needs a screaming sound for lemmings falling in the quicksand trap (like the lemmings being eaten by the lizard in the Rock tileset or the frog in the Outdoor tileset), so one can know if a lemming was killed by that trap or not.

If you've added a screaming sound for lemmings falling off-screen, I don't see why it can't be done here too.
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Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

namida

Valid point. I don't think it's major enough to warrant a dedicated update, but I'll make the change next time I'm updating the player in general.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)