[BUG] [PLAYER] Entrance graphical glitch on Cheapo/Lemmini styles

Started by Wafflem, February 13, 2016, 08:40:53 PM

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Wafflem

Open any level in Copycat Lemmings, then look at the trapdoor. It is already open. Then, after the "Let's go" sound, the trapdoor then does the opening animation. This is a graphical glitch.

If you open a non-Cheapo-conversion style level, the trapdoor will be shown closed.

EDIT: Or, open a level in Lemmings Reunion / PimoLems that uses styles converted from Lemmini. The same problem occurs.
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

namida

Issues with Cheapo styles - especially those that are purely graphical - are generally considered low priority, but I'll take a look when I get a chance.
My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)

Wafflem

The same issue happens with styles that are converted from Lemmini.
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

IchoTolot

Tested it with an older version (last version with MAIN.dat) and the animation is ok there. Must be a bug from a recent release.

IchoTolot

Looked more into this:
The Preview frames of the Lemmini styles are 1 (entrance open) instead of 2 (ectrance closed which is standard).
But as this was previously not a problem it never bothered me (seems like Lemmini conversions had a special treatment).

Now 2 possibilities:

1.) Put in the old behavior again and treat it as a bug.

2.) I redo all my Lemmini styles with the 2nd frame of the entrance as preview + rebuild and update my packs again as this  ""should""  also do the trick. (would include: Sports, Shadow, Egyptian, castle, City and Epic)

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)