[SUGGESTION] [EDITOR] [ADDED] Infinite time by default?

Started by Wafflem, February 04, 2016, 06:34:26 PM

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Wafflem

Status: Changed. :)
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Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

Wafflem

#1
A minor suggestion. I've been making a lot of levels, and I hate that when I test really large ones, I realize I forgot to set the time to infinite because it turns out I have five minutes which is not enough to solve a huge level.

As many levels these days use infinite time limits, and time limits are seen as for preventing backroutes or if they're meant for a challenge, infinite time should be enabled by default when one first opens a new level.
YouTube: www.tinyurl.com/YTWafflem
Twitch: www.twitch.tv/Wafflem467

Have level designer's block right now? Have some of my incomplete levels for LOTS of ideas!

Simon

#2
Very sensible suggestion. (No time limit) is more common than all other values combined.

-- Simon

namida

My projects
2D Lemmings: NeoLemmix (engine) | Lemmings Plus Series (level packs) | Doomsday Lemmings (level pack)
3D Lemmings: Loap (engine) | L3DEdit (level / graphics editor) | L3DUtils (replay / etc utility) | Lemmings Plus 3D (level pack)
Non-Lemmings: Commander Keen: Galaxy Reimagined (a Commander Keen fangame)