

Many thanks for the report on what's unsolvable, gentlemen! 

Well done @The Tomato Watcher, and as some others have said I too hope you make more levels in the future, as you definitely have a lot of potential with the wonderful levels you made for this pack!
I'm not sure if it was true in earlier versions of the pack with being one of the hardest, but based on the changelog you posted maybe that wasn't the case. So yes, I would have to say it seems to be quite solid now in being backroute fixed!
I'm not sure if the level is supposed to be harder than this or if it's simply anyway you like and that you just need to be quick before you lose too many Lemmings.




This is also the first L3 Biolab level I made for the pack.

), I have now made at least one level in every graphic set I plan to use for the pack 
) are either intended or perfectly acceptable. In particular I would call your solution to The Bear Necessities a "clever alternative," while all the others are exactly as intended. Mobiethian and I had great fun making this pack so I'm really happy to hear that you also enjoyed playing it!
)
I didn't have any particular reference in mind when choosing the title.Quote from: FaeWilds on October 12, 2025, 01:23:08 AMHi,
I'm installing RetroLemmini (2.3) for the very first time and I am getting the error:Missing resource: resources/gfx/menu/floater_lemming.png
Checking the install folder, the file is missing and wasn't included in the download here: https://www.lemmingsforums.net/index.php?action=dlattach;attach=23403 . If you copy another png to that path and name it to it it boots.

Quote from: darkshoxx on December 02, 2025, 05:38:45 PMQuote from: Guigui on November 30, 2025, 10:59:26 PM* NEO 2 So Many Spikes I consider it a backroute too, because the pioneer goes in by himself, no crowd needed. The intended solution is much more satisfying imo, need to fix again.Oh lol of course I completely forgot that that was cheesed. Yeah that's obviously a backroute. I have that one like 98% solved, I just can't line up the crowd correctly. The release rate is fixed to a very specific number so I was assuming there's a common known way of aligning them all at that rate and I just don't know it.
You used this trick twice in your replays : start bashing through an illegal terrain (steel or one-way), and still get some pixels of terrain removed under your feet because one bashing animation finishes before getting canceled. Nasty.