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#51
Help & Guides / Re: Stuck on Taxing 26 (Win95 ...
Last post by hrb264 - December 22, 2025, 01:08:48 PM
Quote from: WillLem on December 22, 2025, 12:57:54 PM
Quote from: hrb264 on December 22, 2025, 09:02:42 AMIt's the Windows 95 version i think

Yeah, the one on MyAbandonware is Winlemm '95. The physics are notoriously wonky on that version, although it is just about playable.

Which part of the level are you stuck on, exactly?

Basically, all of it. My reaction times aren't very good even though I'm pausing and unpausing it constantly. I always seem to be left with the wrong number of builders and yeah the cursor seems very imprecise when I click on a lemming and it often gets the wrong one. I'll see if I can get some screenshots.
#52
Help & Guides / Re: Stuck on Taxing 26 (Win95 ...
Last post by WillLem - December 22, 2025, 12:57:54 PM
Quote from: hrb264 on December 22, 2025, 09:02:42 AMIt's the Windows 95 version i think

Yeah, the one on MyAbandonware is Winlemm '95. The physics are notoriously wonky on that version, although it is just about playable.

Which part of the level are you stuck on, exactly?
#53
Help & Guides / Re: Stuck on Taxing 26 (Win95 ...
Last post by kaywhyn - December 22, 2025, 09:07:31 AM
Any screenshots/pics of your game while you're in a level you can attach?
#54
Help & Guides / Re: Stuck on Taxing 26 (Win95 ...
Last post by hrb264 - December 22, 2025, 09:02:42 AM
Quote from: kaywhyn on December 22, 2025, 12:27:00 AMHi @hrb264, welcome to the Forums! :thumbsup: Indeed, why Taxing 26 isn't in the Mayhem rank is anyone's guess. What port are you playing the game on? Dos? Genesis/Megadrive? Win95? etc.

I downloaded it from 'myabandonware'. It's the Windows 95 version i think
#55
Site Discussion / Re: Lemojis!
Last post by Simon - December 22, 2025, 07:19:06 AM
geek2 and geek3: I see no difference without squinting. If one has more blue than the other, I'll pick the one with more blue. I think the glasses should be even bigger (fill 30 % of the space) and the lemming should get a good-boy haircut, to distinguish it. Maybe I'll upload it as-is and improve it later.

I think the shrugging is good. It's near the maximum of animation that you can have without making it annoying.

-- Simon
#56
Help & Guides / Re: Stuck on Taxing 26 (Win95 ...
Last post by kaywhyn - December 22, 2025, 12:27:00 AM
Hi @hrb264, welcome to the Forums! :thumbsup: Indeed, why Taxing 26 isn't in the Mayhem rank is anyone's guess. What port are you playing the game on? Dos? Genesis/Megadrive? Win95? etc.
#57
Help & Guides / Stuck on Taxing 26 (Win95 Vers...
Last post by hrb264 - December 21, 2025, 10:53:49 PM
Hi everyone, I enjoyed lemmings as a child very much and recently found a way to download it to Windows 11. I have been playing it a lot over the last few days and have got through most of the levels fine. However I am completely stuck on Taxing 26 ('Triple Trouble'). I have watched lots of tutorials on youtube on how to do it, but I can't solve it at all despite trying loads of different methods. The highest number of lemmings I've managed to save is 66% a few times. Would anyone be able to give me any suggestions as it's driving me absolutely insane :)

edit: Added Win95 to the topic title for clarification
#58
Community Edition / Re: Roadmap for CE 1.1
Last post by Simon - December 21, 2025, 05:08:57 PM
Right, NL doesn't have the image, therefore CE will fall back to the NL image when it can't find the second animated image. CE should work with either, and prefer the animated.

Edit: Okay, I believe I see what your worry is. Right, it's nontrivial. I'll reply within 0-2 days. Gut feeling is to postpone releasing the blink and ship CE 1.1 without.

-- Simon
#59
Community Edition / Re: Roadmap for CE 1.1
Last post by WillLem - December 21, 2025, 04:55:23 PM
Quote from: Simon on December 21, 2025, 04:31:27 PMCreate a second image file (that NL doesn't have) that supports proper animation.

And therein lies the problem. NL doesn't have the image, so anybody running CE from a NL directory won't have our new animation. Otherwise, it would already be implemented.

We need to be able to work with what we already have first, then we can make an optional (by virtue of its presence or not) second animation.
#60
Community Edition / Re: Roadmap for CE 1.1
Last post by Simon - December 21, 2025, 04:31:27 PM
Quote from: WillLem on December 19, 2025, 10:42:56 PMthe "R" icon
animated (blinks on and off every 500ms).
Question: should we make this animation optional?

You've already realized that you've implemented something annoying. Don't push the fixing work to the user; design it bearable in the first place.

Create a second image file (that NL doesn't have) that supports proper animation.

I will design a subtle animation for you as soon as you've allowed the second file. Let me know what format you need.

-- Simon