Quote from: IchoTolot on January 27, 2026, 05:55:43 PMLooked inside the folder and I can maybe see somebody wanting to swap the highliter or countdown.
Quote from: Simon on January 27, 2026, 07:38:46 PMAllow editing the file, but checksum on load and warn nonintrusively on mismatch.
Quote from: IchoTolot on January 27, 2026, 09:01:34 PMI do not have a strong opinion about it, when you wanna hide them for CE, do it. I just remembered why we actually went away from the big exe blob and I feel like that could be a frist step back to it.
Quote from: Simon on January 27, 2026, 07:38:46 PMIcho's position is interesting. What do you think about externalizing even more physics?
Quote from: weirdybeardy on January 27, 2026, 02:25:36 PMThese look brilliant. I'm really looking forward to playing them.
I can feel another Lemmings binge coming on... I feel it in me waters...
Quote from: Guigui on January 27, 2026, 10:42:10 PMIt looks like I launched this whole idea of booting CE from the same directory as NL, so I'm giving my vague 2 cents here : either solution 2) or 4) sound fine to me.
Quote from: Guigui on January 27, 2026, 10:42:10 PMI'm just an end user who likes to keep things kind of tidy on my machine.
Replay Loading Bugfixes
RetroLemmini Editor 1.1.1Quote from: Simon on January 27, 2026, 09:11:48 PMC) More control over entrance hatches is interesting. I feel that the existing system is too simplistic: Round-robin across all hatches from the same initial count of lix.I definitely feel as if being able to adjust the ratio of initial Lix for each hatch would be a good, low-hanging fruit-type suggestion which could maybe be added within the next few updates
. I'm surprised no one has thought of it already honestly.
Bugfix