Recent posts

#51
Lix Main / Re: Replay Insert Mode for Lix...
Last post by Simon - March 09, 2026, 08:08:15 PM
I'd like to investigate:

  • Air clicking still cuts the global future.
  • Assigning still cuts the future of that lix.
  • When you hover over a lix without future assignments, still say "Click to insert."
  • When you hover over a lix with 7 future assignments, say "Click to replace 7 future assignments."
  • You still need the tweaker to cut a single lix's future without assigning anything to her. This is a problem, but the scissors panel button wasn't the answer to it in 2023.
  • Opening/closing the tweaker doesn't toggle the mode, unlike Lix 0.10.32, because there will be only a single mode.

I want better visibility/previewability of what your click will do, i.e., from things such as list item #4. Wisdom will be found in better visibility of system status, not in modes.

I don't know whether I should keep two modes or if it's possible to condense cut mode and insert mode into one.

The ideas come from NL: Erase future of same lemming in insert mode.

I'll have to user-test with newbies when all is said and done. It's possible that a single global timeline is easier to understand than many interwoven timelines ... even though I find the single global timeline unnatural. Wonder how newbies will react to either philosophy.

-- Simon
#52
Lix Main / Re: Thoughts on scissors curso...
Last post by Simon - March 09, 2026, 08:00:50 PM
This is still open.

Watching replays is different from rewinding to fix mistakes. You rarely want to interrupt. But you should still be able to interrupt.

-- Simon
#53
Game Bugs & Suggestions / Re: [?][SUG][PL] Insert Mode: ...
Last post by Simon - March 09, 2026, 07:53:10 PM
Task: Design 1)+2) Yes in a way that prevents my above post's worry of 50-lemming lottery.

Idea: In insert mode, whenever you hover over a lemming, show the number of future assignments that will be cut if we click. You'll know it even in a dense pack, and even without looking at any replay listing. I'll see when I find the time to implement this in Lix.

-- Simon
#54
Lemmini / Re: [RetroLemmini] MobiLems
Last post by WillLem - March 09, 2026, 02:36:18 PM
This pack has now been fully converted to .rlv and is ready for RetroLemmini 2.8 or later.

Enjoy!

Get the latest version of Mobilems for RetroLemmini here.
#55
NeoLemmix Levels / Re: TomatoLems [Difficulty: Ea...
Last post by JawaJuice - March 09, 2026, 01:55:38 PM
Congrats on the release, @The Tomato Watcher, and thanks very much for letting me playtest the majority of the pack - it was a lot of fun! :thumbsup:

I'm not gonna provide more feedback now as I've already shared a lot with you as the pack was being developed, but just to say that overall, this is a worthy follow-up to Sweet 'N' Sour Lemmings and I look forward to more from you in future! Great job! :thumbsup:

You've also seen most of my replays before, so I'll just attach those for the new levels and a few that you've obviously tweaked a bit since I last played them (ten in total) for your entertainment. :P

#56
Lemmini / Re: Menu bar theme & icons
Last post by WillLem - March 09, 2026, 08:45:15 AM
Perfecta! :thumbsup:
#57
Lemmini / Re: Menu bar theme & icons
Last post by zanzindorf - March 09, 2026, 12:24:42 AM
How's this?

Clue_32x32.png
Clue_49x49.png
Clue_64x64.png

Keys_40x32.png
Keys_62x49.png
Keys_82x64.png
#58
Lemmini / Re: Menu bar theme & icons
Last post by WillLem - March 08, 2026, 08:29:27 PM
Quote from: zanzindorf on March 08, 2026, 07:47:09 PMHere's two more

IconHotkeys is excellent, I wonder if we could rotate it slightly more to the left? If you need to make it wider to allow for this, that's fine (width is generally a bit more flexible than height (which needs to be around 32px max)).

You definitely have the right idea for IconPlayers, but I was thinking more along the lines of the classic Clue / Cluedo tokens, like this:

Cluedo Tokens

Keep going with these, they look fantastic in context.
#59
Lemmini / Re: Menu bar theme & icons
Last post by zanzindorf - March 08, 2026, 07:47:09 PM
Quote from: WillLem on March 08, 2026, 03:09:47 PM
Quote from: zanzindorf on March 05, 2026, 02:44:48 AMLet me know if you like the composition of this one. I can pose the question mark and the book differently if you have suggestions.

I like this one as it is, you've got the composition just right. Nice work!

Yay! Good to hear.

Here's two more:

IconHotkeys
Keys_32x32.png
Keys_49x49.png
Keys_64x64.png

IconPlayers
Player_32x32.png
Player_49x49.png
Player_64x64.png
#60
Lemmini / Re: Menu bar theme & icons
Last post by WillLem - March 08, 2026, 03:09:47 PM
Quote from: zanzindorf on March 05, 2026, 02:44:48 AMLet me know if you like the composition of this one. I can pose the question mark and the book differently if you have suggestions.

I like this one as it is, you've got the composition just right. Nice work!