Recent posts

#51
NeoLemmix Levels / Re: Sweet 'N' Sour Lemmings: a...
Last post by Guigui - November 02, 2025, 12:12:01 AM
I could clear the whole pack now, except Sweet 5 Just Relax... Still stuck there because of the 5 gaps (sorry I wrote 4 gaps in my last message) and only 2 builders + 6 stoners to create terrain. Maybe I dont know how to use stoners properly ? Any hint would be appreciated.

The other levels were very pleasing to the eyes and the brain. I especially loved Sour 3 Chasms Capers (is there really an -s at "capers", I used only one caper  ;P )
I may have found some backroutes here and there because I end up with extra skills, mainly in Sour 5 and Sour 6.

Do you mind if I post my replays here ? Always fear it can break the fun for other players.
#52
General Discussion / Re: General Comings and Goings
Last post by GigaLem - November 01, 2025, 10:37:30 PM
Forgive the double post but I have recently logged in with my new PC, even recovering things from the old PC
#53
Levels for other engines / Re: [Lemmings3DS] Original Ami...
Last post by Solitaire01 - November 01, 2025, 09:35:58 PM
This was it! Thank you!!
#54
Levels for other engines / Re: [Lemmings3DS] Original Ami...
Last post by Mindless - November 01, 2025, 06:55:13 PM
It looks like it wants the files from old Lix, which you can find on GitHub.

Lemmings
Oh No! More Lemmings

They're probably the same files as namida linked to, but it might be easier to just download them rather than extract them yourself.
#55
Levels for other engines / Re: [Lemmings3DS] Original Ami...
Last post by namida - November 01, 2025, 05:06:06 PM
https://www.neolemmix.com/?page=download_list&program=42

Lemmix EXEs (and more importantly their source code) for the official games can be found here. The 2P levels should be included in the "Extra Levels" pack. Download the source code, look in the data folders for the DAT files that contain the levels in question, use the Lemmix Editor or the DAT packer tool to extract them as LVL files.

I'm pretty sure the LVL files used here for other versions are byte-for-byte identical, aside from centering the narrower Genesis levels and adapting the graphic set numbering to allow including Orig + Ohno + Xmas styles all in a single pack.
#56
Levels for other engines / [Lemmings3DS] Original Amiga L...
Last post by Solitaire01 - November 01, 2025, 03:31:41 PM
Good day all! I truly hope this is the appropriate forum to make this request.

I've recently discovered the 3DS port of Lemmings and will soon be gifting my son his own 3DS.  :thumbsup:

Nothing would please me more than playing the two player levels of the original and ONML with him, but I'm unable to find the Amiga two player levels for both games in LVL format. I've searched everywhere and could use help!

Apologies in advance if there's anything inappropriate in this request .

Thank you! :lemming:
#57
Reviews / Re: Level Review--Lemmings Rev...
Last post by whoever - November 01, 2025, 12:15:43 PM
Quote from: mobius on September 19, 2018, 12:11:11 AM8-4 Nice Shootin' Tex!
...
Bad: Other than that there isn't much to this level. It's just 1 long builder bridge, some timed bombers (blah) and sacrificing some lemmings to close the door at the top. I found this level sort of bland.

I agree with mobius that the level seems boring at first glance. But ccexplore and LemSteven have creatively thought about this level and found two different solutions for how to save the 5 lemmings that are normally sacrificed to clear the way to the balloon:

Quote from: ccexplore on December 29, 2011, 10:02:31 AMLemmings Revolution level 8-4 ("Nice shootin' tex!") improved to 46/50.  This one actually turns out to be a nice, tricky challenge-style puzzle with only one miscellaneous glitch at the end (which merely saves 1 more).  Due to the time limit, unfortunately I can't use this method for 47/50.

Quote from: LemSteven on January 18, 2012, 07:09:54 AMI found another (easier) way of getting 46/50 on Lemmings Revolution level 8-4 (Nice shootin' tex).  This one is completely glitch-free, and uses less skills and has more time left over than the one ccexplore presented (which was still very good, incidentally).  Unfortunately, despite the spare skills, I doubt this method can be improved to save 47/50.

I have successfully tested both strategies (see the attached images).
#58
NeoLemmix Levels / Re: Sweet 'N' Sour Lemmings: a...
Last post by Pieuw - November 01, 2025, 07:15:34 AM
Started to play his pack yesterday. The Sweet rank gets quite challenging at some point! I'm stuck at the "Puzzle" level (I don't remember the full title). Either I don't understand how these teleport looking objects work, or they don't work properly? Probably the former. I'm quite dumb when it comes to stuff that are not in the original Lemmings.

That being said, I enjoyed the levels I managed to solve :thumbsup:
#59
NeoLemmix Levels / Re: Sweet 'N' Sour Lemmings: a...
Last post by Guigui - November 01, 2025, 01:06:07 AM
Currently stuck at Sweet 5 Just Relax.

Lack of constructive skill gets me : 4 gaps, some quite large and high and only 2 builders and 6 stoners. Also, how can this basher help me get higher ? Need to think more I guess...
#60
Reviews / Re: Level Review--Lemmings Rev...
Last post by mobius - November 01, 2025, 12:42:15 AM
good effort on Two Laps Finale!

There are actually a bunch of spots in the game where Lemmings seemingly randomly disappear, though always in the same spot on the level. My money is on either a trap that's misplaced/invisible or buggy trigger areas.