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#1
Site Discussion / Re: [SUG] Post feedback button...
Last post by Silken Healer - Today at 12:49:30 PM
Quote from: WillLem on March 28, 2025, 11:05:32 PMthe same set as those provided for messaging would be ideal
My previous message in this thread was just about the reactions using the same similes, not exactly the same set. In my opinion, the emoji set is fine for the messages, but it would be way too many for a reaction system. We can rule out all the ones that a) have a lot of overlap (e.g. :o :lem-shocked: :lem-mindblown: :scared:) b) are Lix (except for one for posts that highlight Lix stuff (or oooh! prehaps we could make all the Lemmings reacts be switched to the Lix counterparts in the Lix boards)) c) Are in the "More" category (except for maybe :spam: would work) or d) Aren't really necessary for reactions (e.g. :cute: )

This is my first suggestion for all the ones we would need for reactions, but perhaps it could be adjusted even further.

:) ;) >:( :'( :lem-mindblown: 8-) ??? :P :-[ :sick: :devil: :8:()[: :lemming: :lix-smile: :tal-bronze: :tal-silver: :tal-gold: :forehead: :lemcat: :spam: 
#2
Site Discussion / Re: [SUG][FORUM] Save draft po...
Last post by namida - Today at 12:07:32 PM
Yes, it is, and it should now be enabled. :)
#3
Site Discussion / Re: [SUG][FORUM] Save draft po...
Last post by Silken Healer - Today at 12:04:52 PM
Quote from: namida on August 23, 2021, 09:21:52 PMI like the idea, but it's not something I know SMF well enough to implement myself. I could try experimenting with some of the mods out there - would have to see if they work well with the various customizations. The first one I found also seems to have a limitation that it can only save drafts for new topics, not replies (but perhaps there are others that don't have this limitation - I didn't look too hard yet). The other concern is that most of these are quite old now.

Alternatively, SMF 2.1 (which is in an RC phase at the moment, though has been for a long time now so is probably getting very close to stable) has native support for drafts. I don't know what would be involved in upgrading though, and I'd have concerns as to how well it would play with some of our modifications - in particular, PM attachments and spoiler tags.

I don't know for sure, but if I recall correctly I think you said a while after your last post in this thread on Discord that you wouldn't be adding drafts (or that is was unlikely to happen soon) for some reason I cannot remember. However, now years later after this thread laid dormant, we ended upgrading to SFM 2.1 anyway. However, I now cannot find a way to save a draft anywhere; is this something you must enable as the forum administrator that is disabled by default?
#4
NeoLemmix Levels / Festival Millas 2024 - Release...
Last post by GigaLem - March 28, 2025, 11:41:05 PM
The Final Festival Millas is here after a lot of trouble trying to get it finished.
This took longer than desired to release and I'll be linking a video on why soon enough

56* Levels, 8 Ranks, and 2 New Grahpic sets + set updates.



Recall is known as Rank 0, This pack was gonna be 7 ranks and the first rank was going over each of the years of the packs, due to issues with too many not so easy levels in early ranks, This rank was pushed back to being a Recolection



Now for the proper first Rank "Soiree" As per the norm, the easy levels the pack.



The Second Rank "Shindig" the Not easy but Not too difficult side of the pack.



The Third Rank "Party" and this is where it kicks up the difficulty.



The Fourth Rank "Jamboree" the turning point and where it doesn't get any easier from here



The Fifth Rank "Bonanza" As you can expect hard parts of the pack are fully in effect.



The Sixth Rank "Celebration" Now for when the Difficulty goes even higher, and its not even the final rank



The Final Rank "Festival" The name that it ends were it begins, the final push

Download Pack (includes sets)
Download Music

To install, put this in your NeoLemmix Folder and extract, the files will merge and everything will fall into place

Extra Stuff
Spoiler
Early in development, The logo originaly was more influenced by Pop'n Music Party

Credits
Spoiler
Logos of company systems/store fronts are property of their respective owners
Team FM takes no ownership for any of those logos. This is a free to play level pack
in a free to play fan game. The team behind any of this will not make any money for this.
Nor must any of this be sold.

Series and Project Leader
GigaLem

Level Design
GigaLem
Wafflem
Armani
Mobiethian

Extra Level Design
Nessy
Nepster
Ben Bryant
Colorful Arty
Insane Steve
Mobius
MC Marshy

Original Assets
Plom510

FP2 Assets
Galaxy Trail
Rafael Ventura
Picsandpixels
Daniel Taylor
Tim Jonsson
Lapper

Freedom Planet Series & Characters
Sabrina DiDuro, Ziyo Ling, Galaxy Trail

Lemmings Series
DMA/Rockstar, Psygnosis, Sony, Exient

NeoLemmix Tools
Namida, Nepster, Will

Special Thanks
Plom510 for the art for the FM series of packs
Wafflem For help early on in this pack
GalaxyTrail for the Game that started this Series
Everyone whom contributed directly to the FM series
You for reaching the end.

Thank You for the Memories, At this point of time
Freedom Planet Celebrates its 10th Anniversary
I wanted to take this moment to say farewell to
the Festival Millas series of packs as gave me the freedom
to do more with NeoLemmix. As I move on to other projects
I hope you enjoyed what I had to offer for the past 7 years.

Music Credits
Spoiler
Masanori Osaki
Nekomata Master
Takayuki Ishikawa
Naoyuki Sato
Akitaka Tohyama
Takehiko Fujii
Toshiyuki Kakuta
Reo Nagumo
Arata Iiyoshi with Nanachi
Daisuke Akitsu
Mutsuhiko Izumi
Yuya Yokoyama
Soichi Terada
Ryo Magamatsu
Atsuko Asahi
Shiho Fuji
Yasuaki Iwata
Yuichi Asami
Yasuhiro Taguchi
Camellia
Jondi & Splesh

Nintendo, Sony, Bemani, Konami, Falcom

All Music belongs to their respective composers since FM2018
#5
Site Discussion / Re: [SUG] Post feedback button...
Last post by WillLem - March 28, 2025, 11:05:32 PM
Giving this a quick bump.

The suggestion as it stands is: allow users to react to individual posts with an emoji (the same set as those provided for messaging would be ideal).

Perhaps (if possible) allow users to disable reactions to their posts with a simple "emoji reactions" on/off switch or similar (per-post seems best, and/or a profile setting for those who always/never want to allow reactions).
#6
NeoLemmix Main / Re: NeoLemmix through Wine on ...
Last post by Guigui - March 28, 2025, 05:50:37 PM
Thank you for the answers, turns out I now have a correctly running NeoLemmix through Wine on Ubuntu. Things I did and how it helped for those who might need it :

* went to fullscreen mode (despite Wine warning against it). Turned off all the Ubuntu thingies like toolbars and such that refused to go away while fullscreen.
This solved most of the problems at once : no more lag, and fast forward works almost all the time. When it does not, I need to Zoom In and Out a couple times and Fast Forward becomes effective again. Who knows ?

* turned off HQ minimap (high-res was already off). FPS seems a little better and I did not experience the need zoom and out for Fast Forward to work.

So all is fine now.

On another subject, I did play throught the whole Genesis Lemmings game as a kid and really enjoyed it, that's why I'm coming back to Lemmings after all those years. I can quite quickly clear the Lemmings Redux levels as they work about like Genesis games.

I also definitely love the plethora of users-made levels, good job but Gosh !, some of them are quite tough for me. Currently stuck at only level 3 of Kieran's Quest : The Tree of Life...

[EDIT] : oh well, right after posting this I launched the game again and cleared the Tree of Life. That's what I love about Lemmings, they have you think even when you're not playing. Hint for this one : trees are good, do not destroy them.
#7
In Development / MASTER-88 Oh Yeah More Lemming...
Last post by MASTER-88 - March 28, 2025, 04:51:05 PM
New expansion pack progress, thats i plan when got some nice ideas after did my huge pack lemmings world year ago. So many great ideas make more levels. Unllike my lemmings world which was huge pack. My new pack will not contains pure trick training levels like lemmings world did. I´ll make more or less hard levels. If you need trick training its better play my lemmings world where i learn most my favorite tricks one by one. Armani are tested 30 harder ones levels.

This pack will run 5 difficult named like Oh no More lemmings (Plan make 20 level per each difficult. Because this is expansion pack, its possible i´ll always add more levels later updates
Step 1 Tame Tours (Easy to medium)
Step 2 Crazy Courses (Medium)
Step 3 Wild Walkway (Medium to hard)
Step 4 Wicked Webroad (Hard to very hard
Step 5 Havoc Highway (Very hard to EXTREME

Let see did this pack 1.00 version done end of the 2025. Depend how many good ideas i´ll got.

#8
NeoLemmix Main / Re: NeoLemmix through Wine on ...
Last post by WillLem - March 28, 2025, 01:15:07 PM
Welcome to the forums Guigui!

What's your system spec?

Turning off HQ minimap and hi-res mode can help, for sure.
#9
NeoLemmix Main / Re: NeoLemmix through Wine on ...
Last post by IchoTolot - March 27, 2025, 08:30:35 PM
Hello,

I am no wine user, but I might have an idea.

Are you using the high quality minimap?

If it is turned on it could be that fast forward is quite ineffective. Try turning it off in the options and see if this improves it.
#10
Editor Bugs & Suggestions / Re: [?][SUG][ED] Right click &...
Last post by WillLem - March 27, 2025, 07:02:02 AM
Before I go ahead with this, @Silken - did you know it's possible to move pieces by 1px even when the grid is active*? I wonder whether moving the piece with the mouse to a location that's close enough to the desired position and then fine-tuning with the keys is sufficient?

(*Arrow keys in SLX Editor (by default, can be re-mapped), Ctrl + Arrow keys in NL Editor).