Quoterelease: 720.6 real-clock-min/sec (617.2 game-clock-min/sec)So that is 12 hours of replay-gameplay without graphics?
Not bad!
I am curious if you pre-allocate a large memoryspace before starting the game to fit in the history for each second.
By the way: are you aware of these new fixed-buffers in C# and this parameter-attribute [ConstExpected] (or [ContantExpected])?
Anway: curious to see the code:)
Question: how do i activate FF and going back etc.? Is there some doc with keybindings?