Quote from: IchoTolot on November 18, 2016, 11:06:03 PM
First of all: Welcome to the forum!
So I assume you want to build your own pack if you want to use the Flexi Toolkit.
For the music: You actually just need to convert mp3 to OGG, as NeoLemmix also supports OGG's. Today a huge percentage of the custom tracks are in OGG format.
I assume that creating ranks, putting levels into them with the custom music included and maybe adding post/preview texts was self-explaining. (Levels Tab)
Also the general settings (Settings Tab) should not be the big problem I think.
So only to make sure:
- To manually add tilesets which are not the basic ones directly included in NeoLemmix (Graphic Sets tab)
- Put in all your music you wanna use + Maybe outsource some OGG tracks into a music pack if the nxp pack's file size is growing too big. (Musics tab)
- If you want import some custom graphics like logos or fitting rank signs in png format (Other Data tab) (Optional as a pack can simply use the default ones)
When everything is ready: Save it as a SYSTEM.dat file and then build the nxp.
And yes the guide to properly using the tool needs to be updated on the NeoLemmix website!
Assuming that I have 2 ways of editing in my NeoLemmix editor, I presume maybe it would be possible one of them.
For example, what's the first thing that you do? What are the first graphics that you install with NeoLemmix when it comes to editing? I mean, Dirt, Marble, Fire, etc... I don't know if everyone of you did this, but my NeoLemmix does have L2 and L3 graphics (and I think some other graphics are even from the community) to download inside of the program. Because I downloaded all the possible graphics that are available to edit on the NeoLemmix site.
Now I ask you...assuming I have this? It's wrong to edit with these things? o.O I don't think so...
Good day NathanBros