Thanks, I fixed the arrows. Also, through that same dialog I figured out how to use the flip / rotate flags.
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Show posts MenuQuote from: Wafflem on August 05, 2016, 03:29:23 AM
I've played all four of your levels and I'd say two of them are Tricky difficulty, while the other two could be in early-Taxing.
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Measure Once, Cut Twice - interesting level in that you have a 2-minute time limit. I'm not sure if my solution is intended
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One Way, Another Way - that level reminds me of Mayhem 6 "One Way Or Another" mainly because they're both dirt levels and the titles of both are very similar. It is mostly a builder level, but I like the way you have to save the left side - build a safe bridge using a lemming from the right side so the left-side lemmings won't fall into the abyss.
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Watch that first step! - this level is interesting because it has no diggers, and uses zig-zag miners to go down the dirt instead.
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The Dynamic Duo - now this one is the hardest of the four, as it has a 1-minute time limit and a small skillset. I thought the solution was very clever in the end, though I'm only left with one miner and one digger. Best one of the four!
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The NeoLemmix Community Pack is in need of some easy levels, and your levels could work for that.
Quote from: MinimI cheated a bit on 'The Dynamic Duo' first time round by slowing the second lemming down, but I did do it properly eventually. I wonder if that level is actually eligible under the current Level Design Contest rules?
Quote from: Proxima on August 05, 2016, 03:47:07 PM
The only criticism I'd make is that, on "Measure Once, Cut Twice", the hatches are right up against a similarly coloured patch of terrain, and it was annoying having to work out or guess exactly where the terrain ended.
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I redid the levels and saved replays All basically the same solutions as I used the first time, except this time with a bit more care I saved 78/80 on "Watch that first step", which is probably the maximum.
Quote from: IchoTolot on August 05, 2016, 04:11:14 PM
My solution replays are attached to this post
Quote from: Nepster on August 05, 2016, 04:16:37 PM
The levels aren't too hard, but much fun!
Measure Once, Cut Twice: The easiest of the four levels. I would prefer to have the screen start at the right end of the level, so that the exit is visible right from the start. Otherwise a very good level.
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One Way, Another Way: I am not too happy with all the building required to solve the level, but given the various places to use terrain removal skills the level was still fun.
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Watch that first step!: Interesting level. I am only missing a bit more decoration like grass on the earth, ... Currently the level looks a bit bare.
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The Dynamic Duo: Nice level, even though my solution is probably not exactly intended...