^ It used everything except two blockers, saving 98/100. If it can be confirmed on the actual console, it will break the existing max-saved record for that level on the SNES. That would be easier said than done, though, considering the insane rapid-fire sequence of pixel-precise assignments at the very end. And to make that sequence of assignments even possible, the release of the crowd needs to be timed perfectly such that they catch up to the leader at exactly the right moment.
I'd imagine this solution could be adapted for DOS with a few slight modifications, although it won't break the record there, since 78/80 has already been confirmed in DOS via another method.
I'd imagine this solution could be adapted for DOS with a few slight modifications, although it won't break the record there, since 78/80 has already been confirmed in DOS via another method.