http://www.lemmingsforums.com/index.php?topic=869.msg18694#msg18694">Quote from: namida on 2014-01-11 01:58:07
That being said, I'm working on a much-improved version of Lemmix (for general existance - my aims with this are a bit different to EricLang's; his seems to be extending the formats and games supported by Lemmix, whereas mine is on keeping as close as possible to the traditional Lemmings experience but without the DOS limitations and glitches), which I'll then build a more finalised version of this pack based on.
Looking forward to that!
Maybe you could change another thing: It always annoys me to calculate the exact number of lemmings to be saved (or rather the number of lemmings that may die). My boys (aged 3 and 5) don't get the percentage thing anyway. I suggest something like "Number of Lemmings 80, 78 to be saved" in the level title screen and a to-be-saved-countdown ("78" to "0") in the level itself. The countdown might even turn form green to red when there's not enough lemmings alive anymore to go to zero. I'd really love to see that!