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Messages - MasterMatt

#1
NeoLemmix Main / Re: Translation or localization
November 16, 2024, 11:03:01 PM
Quote from: namida on November 15, 2024, 11:14:55 PMSecondly, because NL's text rendering (except in the Windows style dialogs) do not support most characters outside of basic ASCII. This is more a concern for languages that use non-Latin scripts but also means accented vowels etc aren't supported currently.

That's unfortunate. French or German can still be read with regular ASCII, even if accented vowels are missing, like "é" for "e". But I do understand for Japanese or other languages this is not an acceptable solution.
#2
NeoLemmix Main / Translation or localization
November 15, 2024, 11:16:42 AM
Hello,

Thank you very much for this project!

I was wondering, is it possible to define another language than English? I used to play it in French, back in the days. As a developer, I can help to integrate this into this NeoLemmix.