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Messages - Fuyu / Paiy

#1
Forum Games / Re: Count to 1000
November 17, 2024, 05:26:15 PM
#2
Forum Games / Re: Count to 1000
November 14, 2024, 06:55:09 PM
:lemming: :lemming: :lemming: :lemming: :lemming:     :lemming: :lemming: :lemming: :lemming: :lemming:     :lemming: :lemming: :lemming: :lemming: :lemming:
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#3
I improved M10, it was honestly pretty bad, 2 very very obvious skill saves, 1 on the WZ and another on the Part where you place the blocker, its much more percise now but also saved 2 skills!
#4
i'll be taking a look at M10, i feel like there might be something i can do but just so you know, it might be extreamly hard
#5
yeah, sadly only a alternative 18 skill solution but i thought i should still post it, otherwise the, like, 4h of work i put into finding it would have been wasted
#6
i was taking another look at M2 to maybe find a 17 skill solution, while i didnt find one, i did find a alternative 18 skill solution, so now there is 2 of them
#7
Hi, i've been working on a new TAS (tool-assisted speedrun) project for a little now. Since we have a all levels TAS for the genesis port i thought i should start work on a SNES one, i decided to use the Japanese version as it is the closest to the original (tricky 21 is changed in the US and EU versions). But instead of just making a all levels TAS, i decided to switch it up a bit by not only doing the 125 main levels but also the 20 2Player levels, for a 145 Level total, starting at 2player and ending with Sunsoft.


Latest Video update:
Full Update Playlist

Files (usually updated every time a new video update releases):
Google Drive Folder

Spreadsheet:
Google Spreadsheet

Level completed total: 33/145
  • 2 Player: 20 (done)
  • Fun: 13
  • Tricky: 0
  • Taxing: 0
  • Mayhem: 0
  • Sunsoft: 0

The Timing for the full TAS starts on power on (frame 0) and ends on last input.
The Timing for Individual Levels (IL) starts on the frame that the lemming counter is at "1" anything before that doesnt count into the IL time (it does however count into the full TAS time) timing for IL ends the first frame the start button (S) is pressed in combination with select (s) to end a level. Lag will be included in both IL and full game times, i will also not do lag reduction because it is less fun to watch and on both the Best ending TAS and Genesis all levels TAS people where complaining that it makes it hard to watch because you cant really see what is happening well.

The spreadsheet will be updated throughout the process of the TAS, meaning it will always be up to date.

Previous Video Updates can be found in the description of the 2nd and onward updates.

Shorthands for Ratings:
  • 2Player = TP
  • Fun = F
  • Tricky = TR
  • Taxing = TX
  • Mayhem = M
  • Sunsoft = S
#8
i managed to recreate it, 13 skills proven, it was kinda obvious where to try to reduce builders, got wallzip with 1 builder less https://youtu.be/iJIHpHvkBBw
#9
just got a tas of tx4 in 13 skills, i cant record or share it cuz bizhawk crashed while saving, im gonna attempt to pull it off again.
#10
would just like to add to the amiga emulator section, there is a FOSS amiga emulator called fs-uae its avaliable on pretty much any OS and comes with free remakes of the kickstart roms but if you have the original roms you can add them too.
#11
Forum Games / Re: Count to 1000
June 09, 2024, 04:58:54 PM

asteroid 253 Mathilde
#12
i can see a TX4 with 13 skills, i'll test it some time
#13
i just saw that M12 on dos is just 10S could i get a replay or video of that becausee i have no idea how that would be done
#14
if you have more levels that could potentially have a improvment even if tas only, please let me know, im not working much on any other lemmings stuff atm so im free to do some max point tasing
#15
Challenges / Re: [NeoLemmix] Fastest Time Records
June 02, 2024, 04:24:15 PM
got a 44.53 with a compleatly dirrent strat