A pair of updates and tips about the level editor:
I published the tool before it's finished because feedback and betatesting will help me improve it, if you prefer to wait till everything is in place please have patience, I'm sure the pair of missing parts of the puzzle will be solved.
If you feel adventorous and you can handle a pair of missings features and some glitches go ahead and use it, feel free to provide feedback if there's something you want me to prioritize.
Right now almost everything works including the exit areas, what's missing is the object creation but you can create one object and then manually edit the exported file (trust me it is not difficult to do).
Loading levels do not work yet either, what that means is that you can not load a custom level to the grid, but you can play it, so be sure you finish the custom level and export it becuase till the loading function properly works and populate the grid, only the agents are loaded and you can't see the grid you created (this will be solved soon).
There are no proper site to showcase custom levels but I created this static site as a preliminary showcase for remarkable levels, it actually filters them by dificulty: https://glitchapp.codeberg.page/customLevels/customLevels.html
Thanks for reading and hope you find the tool useful!
I published the tool before it's finished because feedback and betatesting will help me improve it, if you prefer to wait till everything is in place please have patience, I'm sure the pair of missing parts of the puzzle will be solved.
If you feel adventorous and you can handle a pair of missings features and some glitches go ahead and use it, feel free to provide feedback if there's something you want me to prioritize.
Right now almost everything works including the exit areas, what's missing is the object creation but you can create one object and then manually edit the exported file (trust me it is not difficult to do).
Loading levels do not work yet either, what that means is that you can not load a custom level to the grid, but you can play it, so be sure you finish the custom level and export it becuase till the loading function properly works and populate the grid, only the agents are loaded and you can't see the grid you created (this will be solved soon).
There are no proper site to showcase custom levels but I created this static site as a preliminary showcase for remarkable levels, it actually filters them by dificulty: https://glitchapp.codeberg.page/customLevels/customLevels.html
Thanks for reading and hope you find the tool useful!