Haha I second Thick Molasses, what MIDI programs are you guys using? I just got myself a new system so I was thinking about getting a better MIDI program.
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Show posts MenuThere are some settings in the DOSBox configuration that can be tweaked to get better emulation for Adlib:
[sblaster]sbtype=sb16
sbbase=220
irq=7
dma=1
hdma=5
sbmixer=true
oplmode=auto
oplemu=default
oplrate=49716
In particular, setting oplrate to the max (see above) is necessary in order for tune3 to sound correct in DOSBox. I haven't tried other settings, maybe other tweaks can help you get closer to what you get on actual hardware? (To be fair, I don't have any real hardware to compare the DOSBox emulation to anymore.)
You read correct. What happened is that when I wrote my conversion program, I splitted each instrument in each track into their own track in MIDI. It was to make it easier for me to adjust instrumentations using the rather primitive MIDI-editing programs I had at my disposal.
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definitely have a strong feeling they must have tweaked it after the 2000's. Is there any information on them possibly updating it or something?
That seems a tad unlikely as I thought they didn't really work on Lemmings much anymore after 2000 (when Lemmings Revolution was released), until the franchise got picked up by Sony a few years later, at which point they didn't really do anything with ONML at all (in any case they no longer use any of the music from the original). I suppose it's possible there could be some DOS version out there made earlier, that has slightly different music, but it's certainly the first time I heard of such for ONML. So I'm definitely looking forward to see what your recording sounds like.
The conversion program outputs instrument parameters as well from the game data, but they are basically raw values written to the OPL registers. I'm not sure how much it will help you?