Lemmings Forums

Lix => Lix Main => Topic started by: Simon on October 22, 2022, 07:24:13 AM

Title: Lix 0.10.30 released
Post by: Simon on October 22, 2022, 07:24:13 AM
Get the newest Lix:

(http://lixgame.com/img/download-icon.png) (https://github.com/SimonN/LixD/releases) Download Lix (https://github.com/SimonN/LixD/releases) -- for Windows, pick 64-bit version
:lix-evil: Source code (https://github.com/SimonN/LixD)
:8(): Changelog (https://raw.githubusercontent.com/SimonN/LixD/master/doc/history.txt)
:8:()[: Issue tracker (https://github.com/SimonN/LixD/issues)

Lix 0.10.0 released:

(https://www.lixgame.com/etc/handicap-dialog.png)

(https://www.lixgame.com/etc/unbalanced-scales.png)

The big new feature: Lix 0.10 offers handicapping in multiplayer games. If you're too strong for your group, consider to click the handicap icon with the unbalanced scales in the game room. You can choose fewer initial lix, fewer skills, a spawn delay, fewer points per lix saved, or any combination of these four handicap types.

It's up to our sessions to fine-tune the options! Let's see what's reasonable and what's less exciting.

Networking:
The networking fixes are the silent star of the show this year. The server will now continue to support older Lix versions (0.9.x) in separate rooms from Lix 0.10. I won't have to force everybody to adopt a new physics release (this 0.10, or a future 0.11, 0.12, ...)

Let's give the 0.10 physics a good shot. :lix-grin: Besides handicapping, many small physics fixes made it into 0.10:

Physics:
Other:
All levels are proven solvable in 0.10.

-- Simon
Title: Re: Lix 0.10.1 released
Post by: Simon on November 27, 2022, 01:06:35 PM
Lix 0.10.1 released.
-- Simon
Title: Re: Lix 0.10.2 released
Post by: Simon on December 15, 2022, 05:23:00 AM
Lix 0.10.2 released.
(https://media.istockphoto.com/photos/portrait-of-cute-manul-cat-sitting-picture-id1257942405?k=6&m=1257942405&s=170667a&w=0&h=sZV0Xpy5BXGr6GyJfQcWWz6mS86M_22OhtBtCa6eqHQ=)

-- Simon
Title: Re: Lix 0.10.3 released
Post by: Simon on December 21, 2022, 05:29:21 AM
Lix 0.10.3 released.
(https://i.kinja-img.com/gawker-media/image/upload/s--KpVelTS8--/c_fill,fl_progressive,g_center,h_358,q_80,w_500/18iwt3870eni4jpg.jpg)

The bugfixes in this release are to improve level-solving streams. Streaming Lix is popular these weeks: I'm looking forward to Ramond's next lemforum stream (https://www.lemmingsforums.net/index.php?topic=6101.msg97387#msg97387). I'll see if I find the time to solve levels on my own stream (https://www.twitch.tv/simonnaar), too.

There will be more lemforum backroute fixing and level shifting in the next months. We're getting a lot of feedback from these streams.

-- Simon
Title: Re: Lix 0.10.4 released
Post by: Simon on January 09, 2023, 08:25:01 PM
Lix 0.10.4 released.
Backroute fixes in lemforum:
Improvements for lemforum levels that weren't backroute fixes:
Reordered lemforum levels:
-- Simon
Title: Re: Lix 0.10.5 released
Post by: Simon on January 24, 2023, 02:06:13 AM
Lix 0.10.5 released.
(https://live.staticflickr.com/5603/15830553402_2865174159.jpg)

-- Simon
Title: Re: Lix 0.10.6 released
Post by: Simon on March 04, 2023, 09:26:21 PM
Lix 0.10.6 released.

This is a small release. It's mainly for Dullstar to help debug on Mac: Dullstar suggested separate user options for the hardware fullscreen resolution and for the windowed resolution.
(https://i.pinimg.com/originals/17/62/d9/1762d9f69ece420fdca241a0e33cfd06.jpg)

-- Simon
Title: Re: Lix 0.10.7 released
Post by: Simon on March 25, 2023, 07:01:46 PM
Lix 0.10.7 released.

This is only a small maintenance release. There is no scissors button yet! (https://www.lemmingsforums.net/index.php?topic=6122.msg97648#msg97648) I'm still working on the scissors/insert buttons.
-- Simon
Title: Re: Lix 0.10.8 released
Post by: Simon on April 15, 2023, 08:51:49 PM
Lix 0.10.8 released.
(https://www.earthtouchnews.com/media/1947493/manul-3-2016-12-10.jpg?width=710&height=474)

-- Simon
Title: Re: Lix 0.10.9 released
Post by: Simon on May 01, 2023, 06:43:13 PM
Lix 0.10.9 released.
(https://www.niabizoo.com/wp-content/uploads/2018/08/Mammal_Porcupine.jpg)

-- Simon
Title: Re: Lix 0.10.10 released
Post by: Simon on May 29, 2023, 04:04:46 PM
Lix 0.10.10 released.
(https://i.ytimg.com/vi/XWgOapI8vFQ/hqdefault.jpg)

-- Simon
Title: Re: Lix 0.10.11 released
Post by: Simon on June 04, 2023, 08:07:08 PM
Lix 0.10.11 released.
(https://live.staticflickr.com/4621/39700865565_0873e01c9a.jpg)

-- Simon
Title: Re: Lix 0.10.12 released
Post by: Simon on June 18, 2023, 08:12:42 PM
Lix 0.10.12 released.
-- Simon
Title: Re: Lix 0.10.13 released
Post by: Simon on August 10, 2023, 12:20:49 AM
Lix 0.10.13 released.

This 0.10.13 introduced a physics bug (overlapping blocker fields on a slope) that will be fixed in 0.10.16.

-- Simon
Title: Re: Lix 0.10.14 released
Post by: Simon on August 14, 2023, 10:28:12 PM
Lix 0.10.14 released.

A small release with two easy-to-implement quality-of-life fixes.
Still contains 0.10.13's physics bug (overlapping blocker fields on a slope) that will be fixed in 0.10.16.

(https://quinhams.yolasite.com/resources/eropeanhamster2.jpg)

-- Simon
Title: Re: Lix 0.10.15 released
Post by: Simon on August 29, 2023, 10:58:11 PM
Lix 0.10.15 released.
Still contains 0.10.13's physics bug (overlapping blocker fields on a slope) that will be fixed in 0.10.16.

(https://1.bp.blogspot.com/-VAXg3hz13k4/TrXNreFj5LI/AAAAAAAACxU/19ph5yE188Y/s1600/caracal.jpg)

-- Simon
Title: Re: Lix 0.10.16 released
Post by: Simon on October 07, 2023, 07:04:06 PM
Lix 0.10.16 released.
This fixed the physics bug. See next post for a discussion of the physics bug.

(https://4.bp.blogspot.com/_hhkl6u1PqHM/TNDANr5aM-I/AAAAAAAAAAQ/MUlsV_dAsKU/s1600/3286047315_06995af94f.jpg)

-- Simon
Title: Re: Lix 0.10.16 released
Post by: Simon on October 07, 2023, 08:49:44 PM
(https://www.lixgame.com/etc/walker-0.10.15-bug.gif) (https://www.lixgame.com/etc/walker-0.10.16-fix.gif)

Left: Walker bops when trapped on a slope between two blockers. This is a bug in 0.10.13 through 0.10.15.

Right: Walker stays on same height on the slope. This has been correct until 0.10.12 inclusive, and is fixed in the 0.10.16 that I released today; see post above.

Even though this touches physics, why do I still call this release 0.10.16, not 0.11.0?

Reason 1: This fixes a bug that I introduced in 0.10.13, thus we revert to the 0.10 physics that we've already had nearly for a year. The bug has only been in 3 releases. Few people will use the three buggy versions for a longer time.

Reason 2: The physics bug is rare to impact your play. It took over a month to find it even though it was right in the walker, the most common activity, and even though I've played a lot of Lix recently. It's unlikely, although possible, to desynch networking games with it.

Reason 3: I want to fix basher-walks-into-terrain and the heart bug (basher/miner hit blocker, then walk through terrain), therefore 0.11 shouldn't be that distant anyway. I'd like to fix these within the next months or in early-mid 2024.

Overall, yes, there is the danger of having potentially-desynching 0.10.x's in the same networking room. If I had only one of the reasons 1, 2, or 3, I'd call this a 0.11. But because I have all three reasons together, with each independently reducing the likelyhood of the desynch, I'd rather spare you from frequent updating.

-- Simon
Title: Re: Lix 0.10.17 released
Post by: Simon on November 21, 2023, 03:54:04 AM
Lix 0.10.17 released.
(https://i.pinimg.com/474x/28/09/81/28098189962097b23c8d3a869b67a565--hypoallergenic-cats-bengal-kittens.jpg)

Bonus picture with stamps of Porcupines and Manuls (https://i.ebayimg.com/images/g/I0kAAOSwx8BkM3gy/s-l1600.jpg). This release of Lix 0.10.17 fixes two bugs about internationalization, and this picture with many different animals from Asia was the best candidate, but it's too big to inline here. Instead, the Bengal cats above are still appropriately exotic.

-- Simon
Title: Re: Lix 0.10.18 released
Post by: Simon on January 06, 2024, 12:48:37 AM
Lix 0.10.18 released.
(https://i.pinimg.com/236x/07/7b/a4/077ba4bf8bd1b06afaf71b3bc3083463.jpg)

-- Simon
Title: Re: Lix 0.10.19 released
Post by: Simon on January 29, 2024, 09:21:27 PM
Lix 0.10.19 released.
(https://cdn.shopify.com/s/files/1/0601/4169/files/Otter_pile_large.jpg)

-- Simon
Title: Re: Lix 0.10.20 released
Post by: Simon on February 18, 2024, 08:13:05 PM
Lix 0.10.20 released.

(https://www.lixgame.com/etc/rewind-to-previous-ply.png)
(https://i.pinimg.com/736x/f9/cd/32/f9cd32b3f2851e338fe2446fa35ae06a.jpg)

-- Simon
Title: Re: Lix 0.10.21 released
Post by: Simon on March 09, 2024, 12:13:49 AM
Lix 0.10.21 released.
(https://www.lixgame.com/etc/welcometospace.png)

Welcome to Space!

-- Simon
Title: Re: Lix 0.10.22 released
Post by: Simon on April 17, 2024, 10:07:55 PM
Lix 0.10.22 released.
(https://i.pinimg.com/originals/43/b3/99/43b3997f7da9079ca8f71dd5f1ee9467.png)

-- Simon
Title: Re: Lix 0.10.23 released
Post by: Simon on June 02, 2024, 06:48:12 PM
Lix 0.10.23 released.
(https://i.pinimg.com/originals/d5/86/9a/d5869a19f7de4d2555bac606e222de2b.jpg)

-- Simon
Title: Re: Lix 0.10.24 released
Post by: Simon on June 24, 2024, 09:50:43 AM
Lix 0.10.24 released.
(https://media.istockphoto.com/id/1293676161/photo/albino-porcupine.jpg?s=612x612&w=0&k=20&c=1P_N-mV_QIJvZG7Uh2FbHG1eaJDEPh0-PA0SQv6eEuE=)

-- Simon
Title: Re: Lix 0.10.25 released
Post by: Simon on July 24, 2024, 11:44:31 PM
Lix 0.10.25 released.
(https://i.pinimg.com/236x/83/d0/ff/83d0ffe29a49d4bc7766db27b8fe09eb--adorable-animals-cute-pets.jpg)

-- Simon
Title: Re: Lix 0.10.26 released
Post by: Simon on August 17, 2024, 07:40:16 PM
Lix 0.10.26 released.


(https://i.pinimg.com/originals/ac/fd/f8/acfdf85bab3b6e8d97c9007793f56130.jpg)

-- Simon
Title: Re: Lix 0.10.27 released
Post by: Simon on December 02, 2024, 10:51:33 PM
Lix 0.10.27 released.


(https://1.bp.blogspot.com/-HDNbJXUpFzc/T0hzMcYLCgI/AAAAAAAAAH8/mCW2RWwo1S0/s1600/Ocelot+Cat+Pictures.jpg)

-- Simon
Title: Re: Lix 0.10.27 released
Post by: Silken Healer on December 02, 2024, 10:53:28 PM
:party: :party: :party: :party: :party: :party: :party:

:8():  :8():  :8():  :8():  :8():  :8:()[:  :8:()[:  :8:()[:  :8:()[:  :8:()[: (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png)
Title: Re: Lix 0.10.27 released
Post by: Blitz on December 04, 2024, 07:06:47 AM
I like that you announced that it would be coming in November and it just didn't came im Not complaining but i just find it funny
Title: Re: Lix 0.10.28 released
Post by: Silken Healer on December 20, 2024, 05:59:31 AM
Wait why is the title changed it is Lix 0.10.28 already
Title: Re: Lix 0.10.28 released
Post by: Simon on December 20, 2024, 05:59:57 AM
Lix 0.10.28 released.


(https://www.lixgame.com/etc/xmas-porcupine-ai/9.jpg)

-- Simon
Title: Re: Lix 0.10.28 released
Post by: Silken Healer on December 20, 2024, 06:01:59 AM
THANK YOU SIMON THIS IS THE BEST XMAS PRESENT EVER  :lix-smile:  :lix-smile:  :lix-smile:  :lix-smile:  :lix-smile:  :lix-smile:  :lix-smile:  :lemming:  :lemming:  :lemming:  :lemming:  :lemming:  :8():  :8():  :8():  :8():  :8:()[:  :8:()[:  :8:()[:  :8():  :8():  :8():  :8:()[:  :lem-shocked:  :lem-shocked:  :lem-shocked:  :lem-mindblown:  :lem-mindblown:  :lem-mindblown:  :lem-mindblown:  :lem-mindblown:  :lem-mindblown:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup:  :thumbsup: (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png) (https://i.imgur.com/S4haH6p.png)
 :party:  :party:  :party:  :party:  :party:  :party:  :party:  :party:  :party:  :party:  :party:  :party:  :party:  :party:  :party:
Title: Re: Lix 0.10.28 released
Post by: Silken Healer on December 20, 2024, 06:11:57 AM
Would you like to play some multiplayer 2p Lix to celebrate?
Title: Re: Lix 0.10.28 released
Post by: Blitz on December 20, 2024, 06:18:23 AM
Thanks Simon those are features we needed Keep it up!  :thumbsup:
And todays is the last day of school Then I also have holidays
Title: Re: Lix 0.10.28 released
Post by: Blitz on December 20, 2024, 06:33:30 AM
I love that we have such a love and caring programmer That hears our problems and cares about them thanks Simon  :lix-evil:
Title: Re: Lix 0.10.28 released
Post by: Silken Healer on December 20, 2024, 06:34:27 AM
+1
Title: Re: Lix 0.10.28 released
Post by: Simon on December 20, 2024, 06:49:15 AM
Thanks, and you're welcome!

-- Simon
Title: Re: Lix 0.10.28 released
Post by: Blitz on December 20, 2024, 07:00:32 AM
I think that I would like to start a lix playthrough or something like that would be fun I never really touched single player...
Title: Re: Lix 0.10.29 released
Post by: Simon on January 27, 2025, 08:03:42 PM
Lix 0.10.29 released.

(https://www.lixgame.com/etc/digger-throws-jackhammer.gif)


(https://t4.ftcdn.net/jpg/03/77/70/05/360_F_377700579_7ddSzKchPZNFFIO2icVO9sKvpVmaDfvB.jpg)

-- Simon
Title: Re: Lix 0.10.29 released
Post by: Ramon on January 29, 2025, 06:06:03 PM
That's a really fun animation for the breaking jackhammer, but I must admit my first thought when seeing it was being worried that it could clutter the screen, especially with many diggers. Additionally, since the parts fly away at high velocity, they attract the player's eyes' attention very quickly, and I feel that *could* make it a bit annoying or exhausting long term when trying to focus on other things. I haven't seen it in real gameplay yet, so I might be too quick to judge.
Title: Re: Lix 0.10.29 released
Post by: Simon on January 29, 2025, 10:42:39 PM
Yes, I have the same worry. We'll have to see it in practice. Let me know if it's distracting.

Naive fixes: Lower the lifetime of the debris. Or lower the velocity.

People are (too?) tolerant with eye candy and reluctant to report excessive eye candy. E.g., in multiplayer, you see assignment arrows for all enemy actions. Those arrows are good attention-drawing when the opponent hides a saboteur in your crowd. In general, when I think about it outside of play, the arrows feel like excessive design. You can't disable them: No user option exists. But nobody has ever complained about those arrows.

-- Simon
Title: Re: Lix 0.10.30 released
Post by: Simon on February 23, 2025, 06:39:35 PM
Lix 0.10.30 released.

:lix-cool: Download for Windows 64-bit (https://github.com/SimonN/LixD/releases/download/v0.10.30/lix-0.10.30-win64.zip) -- recommended
:lix: Download for Windows 32-bit (https://github.com/SimonN/LixD/releases/download/v0.10.30/lix-0.10.30-win32.zip) -- fallback for ancient machines
:lix: Download for Linux 64-bit (https://github.com/SimonN/LixD/releases/download/v0.10.30/lix-0.10.30-linux64.zip)
:lix-evil: Source code (https://github.com/SimonN/LixD)
:8(): Changelog (https://raw.githubusercontent.com/SimonN/LixD/master/doc/history.txt)
:8:()[: Issue tracker (https://github.com/SimonN/LixD/issues)

How to update
Quick and dirty: Extract over your old installation. Level moves will then result in duplicate levels that remain in your level tree.

Clean method: Extract to new directory, then copy these directories from old Lix into new Lix:
user/
replays/
...and any levels that you've built yourself or added manually.

(https://www.lixgame.com/etc/catapult-explanation.png)


Levels:



(https://www.dhresource.com/webp/m/f3/ka/km/j/25/6ddd2539-5c5b-4fa0-83b9-82aaf462ba1e.jpg)

-- Simon