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Lemmings Forums
NeoLemmix => NeoLemmix Main => Archived Bugs & Suggestions => Topic started by: namida on December 10, 2021, 10:17:48 PM
Title:
[BUG][PLAYER] Fatal fall distance incorrect for interrupted permanent skills
Post by:
namida
on
December 10, 2021, 10:17:48 PM
Yep, this again, much like every time a new transition into falling becomes possible. Yay.
I've created a test level for experimenting with this in, but haven't really done much more than that yet.
Title:
Re: [BUG][PLAYER] Fatal fall distance incorrect for interrupted permanent skills
Post by:
namida
on
December 15, 2021, 03:23:25 AM
Fixed in commit aec7f31.
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