Maybe that is intended, but as I played the Vicious level "One-Lix Showdown", it was sometimes hard for me to tell what is laser trap and what are red pipes (geoo/abstract/pipes). I've attached a screenshot.
Agree. #292 (https://github.com/SimonN/LixD/issues/292). We had the same problem in a networking game yesterday, the lasers looked like terrain next to steel pipes.
I'll happily take suggestions. My first idea is brighter, slower flashing.
-- Simon