01 01 - Good tutorial level, although some of the terrain could be a bit more decorated. Tutorial levels don't shine with solutions -- they shine with looks ;) The time limit is 100% not needed.
01 02 - Again this levels does a good job teaching you about builders and platformers :) but it looks really bare and the timer can be thrown out, too.
01 03 - I can repeat my self here except this time the timer actually serves a point ;) but really a bit more decoration is needed here!
01 04 - Well sounding like an old broken record --- level does the job well, no decoration, timer not needed. ;P
01 05 -
QuoteWell sounding like an old broken record --- level does the job well, no decoration, timer not needed. ;P
01 06 - A nice easy puzzle to start things of on the puzzle side :thumbsup: Still the timer can be thrown out. ;)
01 07 - Quite tricky as a follow up level to the last one :) , still the timer can go here as well.
01 08 - Compared to the last one this is much easier, but a good stoner introduction :) Timer can be culled.
01 09 - Here we got the cloners :) Still doesn't require cloning a skill on top of a lemming here + timer can go away ;)
01 10 - While a good puzzle this isn't a great introduction to all of the newly presented skills as the disarmer is optional here. "Insert timer removal comment here" :XD:
01 11 - So here we got a nice and easy X of everything puzzle here...a good every way you want level :) Still the timer can go.
01 12 - Here we have to use the first lttle trick -- a simple digger pit. A nice trick introduction, but I feel the dirt around here could use a few roots and grass. :) + timer is not needed.
01 13 - And here we got a good and easy rank finisher :thumbsup: The huge timer is not needed.
02 01 - Nice little puzzler here :thumbsup: Timer serves again no purpose.
02 02 - Another good puzzle :) but I still feel a bit more decoration would help, also again the timer can go. You could look around through other packs to get some ideas for decoration. ;)
02 03 - Easy? Yes, as I know about digger pits and basher interruptions. ;) This level could use a lot more decoration and i would shorten the gap as building long bridges that are just long to be long is boring.
02 04 - Here we got another nice puzzle with a timer that is also justified. :thumbsup: Decoration could be a bit more though. ;)
02 05- A bit too much on the building side for mytaste again + another not needed timer.
02 06 - Compared to earlier levels this is quite a bit easier, also this definitly does not need a timer.
02 07 - Now we got another nice little time cruncer puzzle.:thumbsup:
02 08 - This is quite a step up in dificulty here, but a nice level. :thumbsup: that could use as most other level a bit more decoration ;)
02 09 - Easier than the last 2 and doesn#t need the timer. Still a good puzzle. :)
02 10 - Compared to earlier levels this is quite a boring one --- build to the exit and guess the right time to release the crowd.....it also looks quite bare.
02 11 - Now we are getting harder again and it's a very nice puzzle :thumbsup: Doesn't really need the timer though.
02 12 - A good tricky timing level :) looks a bit bare though ;P
02 13 - If the trick I used here to turn the builder guy was intended this is quite a tough one! I knew about this but others who don't can really get stomped though. The timer is not needed again. If it's intentional to turn at the ceiling -- beware that the new firmats version will make the ceiling deadly.
03 01 - Well, that was an easy start. The good old builder block and I even got a ton of skills left. The timer can be culled again.
03 02 - Not really that difficult again, just a lot of basic stuff to do -- with too much building for my taste. Also the timer can go and some more decoration to the plain dirt here would benefit the level.
03 03 - Now it's picking up in quality and difficulty again :thumbsup: Despite the useless timer and the lack of decoration (you can do sooo pretty things with the fire tileset ;)) a good level.
03 04 - This was quite fiddly. Also apart from another not needed timer, I noticed that a lot of level titles are just saying "simple", "Easy", "not hard at all", "Can be harder?" .... the titles could be a bit more creative I think ;)
03 05 - This was quite hard. Still the level could use a bit more decoration and the timer can go, but otherwise a nice puzzle. :)
03 06 - The title says it -- a bit too easy for the position I think, still a good level. :) Timer can go again.
03 07 - I really liked this one :thumbsup: It's Tricky and the timer is justified!
03 08 - A bit too fiddly and builder heavy for my taste + the timer can be culled again.
03 09 - We're getting easier again, but it's still a nice level with a not so needed timer. ;)
03 10 - Great puzzle :thumbsup: but here we see exactly why the not needed timer is bad --- it just caused me to rewind the level only to turn up the release rate at the right moment -- it adds nothing to the puzzle and doesn't make it more difficult --- it's just annoying and steals your time :evil:
03 11 - Good puzzle :) but here we are again with way too much building. A few fewer gaps would be nice + the timer can go again.
03 12 - Another really nice puzzle :thumbsup: but as 2 levels before I needed to make slight timer adjustments without doing anything really differently ---> cull the timer! :evil:
03 13 - Again I don't know if my turning trick here is intended but it's quite a good tricky level :thumbsup: Still the building could be turned down a little I think and a bit more decoration wouldn't hurt ;)