Lemmings Forums

NeoLemmix => NeoLemmix Main => Archived Bugs & Suggestions => Topic started by: Nepster on January 17, 2016, 09:23:04 AM

Title: [BUG] [PLAYER] [FIXED] LemCountBlink counts cloners incorrectly
Post by: Nepster on January 17, 2016, 09:23:04 AM
Status: Fixed for the next update.
Title: Re: [BUG] [PLAYER] LemCountBlink counts cloners incorrectly
Post by: Nepster on January 17, 2016, 09:25:49 AM
The LemCountBlink seems to ask the following:

#[Lemmings on screen] + # [Lemmings in Hatch] + #[INITIAL Cloner Skills] >= #[Save Requirement] - #[Lemmings saved]

It should be:

#[Lemmings on screen] + # [Lemmings in Hatch] + #[CURRENT Cloner Skills] >= #[Save Requirement] - #[Lemmings saved]

An example: In a level with 20 lemmings, 20 cloners and a save requirement of 40 lemmings, you have to lose 21 lemmings until the LemCountBlink activates.
Title: Re: [BUG] [PLAYER] LemCountBlink counts cloners incorrectly
Post by: namida on January 18, 2016, 05:20:17 AM
Fixed for next update.